Exemplo n.º 1
0
    //=====================================================

    private IEnumerator SummoningGems(Action onComplete)
    {
        Debug.Log("Summoning Gems!");

        _animator.SetTrigger(HashIDs.Summon);

        yield return(new WaitForSeconds(1.0f));

        // Summon gems ToDo: set number of gems according to ... something?
        _gemManager.BossSpawnsGems(5);

        yield return(new WaitForSeconds(2.0f));

        // *** Damaged -> ENABLED ***
        if (onComplete != null)
        {
            onComplete();
        }
    }