Exemplo n.º 1
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    /*
       * Activates the correct gaze scripts on the
       * target object.
       * Called when cursor timer has completed
       */
    void ActivateGazeObject(Gazeable[] gazeScripts)
    {
        //Resets the cursor if the object activates
        ResetCursor(true);

        //object has now been activated
        objectActivated = true;

        //checks every gaze script on the object
        foreach (Gazeable gazeObject in gazeScripts) {

          //checks if the object's gaze conditions have been met
          if (gazeObject.CheckGazeConditions()) {

        //activates the gazeable object
        gazeObject.Activate();

          }
        }
    }
Exemplo n.º 2
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    /*
       * Deactivates an already activated object, by
       * individually deactivating each gaze script
       * on the object
       */
    void DeactivateGazeObject(Gazeable[] gazeScripts)
    {
        //checks every gaze script on the object
        foreach (Gazeable gazeObject in gazeScripts) {

          //calls the deactivate method on the object
          gazeObject.Deactivate();

        }
    }
Exemplo n.º 3
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    /*
       * Checks if ANY gaze conditions on the object are met.
       * Used to determine if cursor timer should start
       */
    bool SearchGazeConditions(Gazeable[] gazeScripts)
    {
        //checks each gaze script on the object
        foreach (Gazeable gazeObject in gazeScripts) {

          //checks gaze conditions on the script
          if (gazeObject.CheckGazeConditions()) {

        //returns true if conditions are met
        return true;

          }
        }

        //returns false if conditions are not met
        return false;
    }
Exemplo n.º 4
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    /*
       * Checks if the user was looking at an Activated object
       * before looking away, and if so, deactivate the object.
       */
    void CheckDeactivate(Gazeable[] gazeScripts)
    {
        //if the object has already been activated
        if (objectActivated) {

          //deactivate the object
          DeactivateGazeObject(gazeScripts);

        }
    }