Exemplo n.º 1
0
        public void Reset()
        {
            Graphics g = panel1.CreateGraphics();

            g.Clear(panel1.BackColor);
            wordSelectionText.Clear();
            letterSelectionText.Clear();
            difficulty = GameplayMechanics.difficultySetting.ChooseDifficulty;
            difficultySetting.SelectedItem = difficulty;
            _gameplayMechanics.guessedLetters.Clear();
            _gameplayMechanics.guessedWords.Clear();
            livesRemaining.Text = @"Lives Remaining: ";
            for (int i = 0; i < _labels.Count; i++)
            {
                _labels[i].Text = "";
            }
        }
Exemplo n.º 2
0
 private void difficultySetting_SelectedIndexChanged(object sender, EventArgs e)
 {
     difficulty = (GameplayMechanics.difficultySetting)difficultySetting.SelectedItem;
 }