Exemplo n.º 1
0
        private void GameStoreForms_Load(object sender, EventArgs e)
        {
            GameWeaponsClasse gameWeapons   = null;
            string            nameWeapons   = String.Empty;
            Int32             valueUnitItem = 0;

            foreach (KeyValuePair <string, GameWeaponsClasse> p in itemStore)
            {
                gameWeapons   = p.Value;
                nameWeapons   = p.Key;
                valueUnitItem = gameWeapons.GetValueUnitItem();
                LoadValueItem(nameWeapons, valueUnitItem);
            }
        }
Exemplo n.º 2
0
        // metodos
        private void CarryWarArsenal()
        {
            this.pbxAvatar.Image = this.ImageClass.GetImageAvatar(this.avatar);

            GameWeaponsClasse gameWeapons   = null;
            string            nameWeapons   = String.Empty;
            Int32             StockQuantity = 0;

            foreach (KeyValuePair <string, GameWeaponsClasse> p in itemArsenal)
            {
                gameWeapons   = p.Value;
                nameWeapons   = p.Key;
                StockQuantity = gameWeapons.GetAmountWeapons();
                if (StockQuantity > 0)
                {
                    ActivateAndLoadImage(nameWeapons, StockQuantity);
                }
            }
        }