public void ChangesScoreOnUpdateScore_WhenGameExists() { var team1 = new TeamVo { TeamId = 1, TeamName = "Spain" }; var team2 = new TeamVo { TeamId = 2, TeamName = "Italy" }; var game = new GameVo { GameId = 1.ToGuid(), HomeTeamId = team1.TeamId, AwayTeamId = team2.TeamId, AwayTeamScore = 0, HomeTeamScore = 0, Started = _now }; _gameStorage.CreateGame(game); _tested.UpdateScore(game.GameId, 2, 3); var changedGame = _gameStorage.GetGames().FirstOrDefault(_ => _.GameId == game.GameId); changedGame.HomeTeamScore.Should().Be(2); changedGame.AwayTeamScore.Should().Be(3); }
public void DeleteGameOnFinishGame() { var team1 = new TeamVo { TeamId = 1, TeamName = "Spain" }; var team2 = new TeamVo { TeamId = 2, TeamName = "Italy" }; var game = new GameVo { GameId = 1.ToGuid(), HomeTeamId = team1.TeamId, AwayTeamId = team2.TeamId, AwayTeamScore = 0, HomeTeamScore = 0, Started = _now }; _gameStorage.CreateGame(game); _tested.FinishGame(game.GameId); var finishedGame = _gameStorage.GetGames().FirstOrDefault(_ => _.GameId == game.GameId); finishedGame.Should().BeNull(); }
public void ReturnsTeamScoreOnGetTeamScore() { var team1 = new TeamVo { TeamId = 0, TeamName = "Spain" }; var team2 = new TeamVo { TeamId = 1, TeamName = "Italy" }; var game1 = new GameVo { GameId = 1.ToGuid(), HomeTeamId = team1.TeamId, AwayTeamId = team2.TeamId, AwayTeamScore = 0, HomeTeamScore = 3, Started = _now }; _teamStorage.CreateTeam(team1); _teamStorage.CreateTeam(team2); var game = _gameStorage.CreateGame(game1); var teamScore = _tested.GetTeamScore(team1.TeamName); teamScore.Should().Be(game1.HomeTeamScore); }
public void ReturnsGamesOnGetGames() { var newGame1 = new GameVo() { HomeTeamId = 1, HomeTeamScore = 1, AwayTeamId = 2, AwayTeamScore = 2, Started = this._now }; var newGame2 = new GameVo() { HomeTeamId = 1, HomeTeamScore = 1, AwayTeamId = 2, AwayTeamScore = 2, Started = this._now }; var game1 = this._tested.CreateGame(newGame1); var game2 = this._tested.CreateGame(newGame2); var expectedGames = new List <GameVo> { game1, game2 }; var resultGames = this._tested.GetGames(); resultGames.Should().BeEquivalentTo(expectedGames); }
public GameVo CreateGame(GameVo game) { var teamId = Guid.NewGuid(); game.GameId = teamId; _games.Add(game); return(game); }
public void ReturnsGamesSummary_WhenGamesExists() { var team1 = new TeamVo { TeamId = 1, TeamName = "Spain" }; var team2 = new TeamVo { TeamId = 2, TeamName = "Italy" }; var team3 = new TeamVo { TeamId = 3, TeamName = "France" }; var game1 = new GameVo { GameId = 1.ToGuid(), HomeTeamId = team1.TeamId, AwayTeamId = team2.TeamId, AwayTeamScore = 0, HomeTeamScore = 0, Started = _now }; var game2 = new GameVo { GameId = 2.ToGuid(), HomeTeamId = team2.TeamId, AwayTeamId = team3.TeamId, AwayTeamScore = 0, HomeTeamScore = 0, Started = _now }; var game3 = new GameVo { GameId = 3.ToGuid(), HomeTeamId = team3.TeamId, AwayTeamId = team1.TeamId, AwayTeamScore = 0, HomeTeamScore = 0, Started = _now }; _gameStorage.CreateGame(game1); _gameStorage.CreateGame(game2); _gameStorage.CreateGame(game3); var gamesSummary = _tested.GetSummaryByAddedDate().ToList(); gamesSummary.Count.Should().Be(3); }
public GameVo StartGame(TeamVo homeTeam, TeamVo awayTeam) { var game = new GameVo { HomeTeamId = homeTeam.TeamId, AwayTeamId = awayTeam.TeamId, AwayTeamScore = 0, HomeTeamScore = 0, Started = new DateTime() }; return(_gameStorage.CreateGame(game)); }
public void ReturnsGameOnCreateGame() { var newGame = new GameVo() { HomeTeamId = 1, HomeTeamScore = 1, AwayTeamId = 2, AwayTeamScore = 2, Started = this._now }; var result = this._tested.CreateGame(newGame); result.Should().NotBeNull(); }
public void ReturnsNullOnUpdateGame_WhenGameNotExists() { var game = new GameVo() { GameId = 2.ToGuid(), HomeTeamId = 1, HomeTeamScore = 1, AwayTeamId = 2, AwayTeamScore = 2, Started = this._now }; var result = this._tested.UpdateGame(game); result.Should().Be(null); }
public GameVo UpdateGame(GameVo game) { var existedGame = _games.FirstOrDefault(_ => _.GameId == game.GameId); if (existedGame == null) { return(null); } existedGame.HomeTeamId = game.HomeTeamId; existedGame.AwayTeamId = game.AwayTeamId; existedGame.HomeTeamScore = game.HomeTeamScore; existedGame.AwayTeamScore = game.AwayTeamScore; existedGame.Started = game.Started; return(existedGame); }
public void ReturnsTrueOnDeleteGame() { var newGame = new GameVo() { HomeTeamId = 1, HomeTeamScore = 1, AwayTeamId = 2, AwayTeamScore = 2, Started = this._now }; var game = this._tested.CreateGame(newGame); var result = this._tested.DeleteGame(game.GameId); result.Should().BeTrue(); }
public void ReturnsGameOnGetGameById() { var newGame = new GameVo() { HomeTeamId = 1, HomeTeamScore = 1, AwayTeamId = 2, AwayTeamScore = 2, Started = this._now }; var game = this._tested.CreateGame(newGame); var resultGame = this._tested.GetGameById(game.GameId); resultGame.Should().Be(game); }
public void ReturnsExceptionOnGetTeamScore_WhenTeamIsNotFound() { var game1 = new GameVo { GameId = 1.ToGuid(), HomeTeamId = 0, AwayTeamId = 1, AwayTeamScore = 0, HomeTeamScore = 3, Started = _now }; _gameStorage.CreateGame(game1); Func <int> getTeamSCore = () => _tested.GetTeamScore("Spain"); getTeamSCore.Should().Throw <KeyNotFoundException>(); }
public void ReturnsChangedOnUpdateGame() { var newGame = new GameVo() { HomeTeamId = 1, HomeTeamScore = 1, AwayTeamId = 2, AwayTeamScore = 2, Started = this._now }; var game = this._tested.CreateGame(newGame); game.AwayTeamScore = 2; var result = this._tested.UpdateGame(game); result.AwayTeamScore.Should().Be(2); }