public static List <uint> GenerateRecordsStringDicList(GameVersion version) { if (!(version.Is360() || version == GameVersion.PS3 || version == GameVersion.PC)) { throw new Exception("Unknown game version for records menu: " + version); } List <uint> records = new List <uint>(); for (uint i = 33912371; i < 33912385; ++i) { if (i == 33912376) { continue; } records.Add(i); } records.Add(33912570u); for (uint i = 33912385; i < 33912392; ++i) { records.Add(i); } records.Add(33912571u); records.Add(33912572u); records.Add(33912585u); records.Add(33912586u); records.Add(33912587u); records.Add(33912588u); if (version.HasPS3Content()) { // repede snowboarding 1 - 8, team melee, 30 man per character for (uint i = 33912733; i < 33912751; ++i) { records.Add(i); } } else if (version.Is360()) { records.Add(33912621u); // 30 man melee generic } for (uint i = 33912392; i < 33912399; ++i) { records.Add(i); } if (version.HasPS3Content()) { // usage flynn, patty records.Add(33912399u); records.Add(33912400u); } return(records); }
public static void AppendCharacterBitfieldAsImageString(StringBuilder sb, Dictionary <uint, TSS.TSSEntry> inGameIdDict, GameVersion version, uint equip, bool useJapaneseNames) { if ((equip & 1) == 1) { sb.Append("<img src=\"chara-icons/YUR.png\" height=\"32\" width=\"24\" title=\"" + inGameIdDict[33902112].GetString(useJapaneseNames ? 0 : 1) + "\">"); } if ((equip & 2) == 2) { sb.Append("<img src=\"chara-icons/EST.png\" height=\"32\" width=\"24\" title=\"" + inGameIdDict[33902117].GetString(useJapaneseNames ? 0 : 1) + "\">"); } if ((equip & 4) == 4) { sb.Append("<img src=\"chara-icons/KAR.png\" height=\"32\" width=\"24\" title=\"" + inGameIdDict[33902118].GetString(useJapaneseNames ? 0 : 1) + "\">"); } if ((equip & 8) == 8) { sb.Append("<img src=\"chara-icons/RIT.png\" height=\"32\" width=\"24\" title=\"" + inGameIdDict[33902121].GetString(useJapaneseNames ? 0 : 1) + "\">"); } if ((equip & 16) == 16) { sb.Append("<img src=\"chara-icons/RAV.png\" height=\"32\" width=\"24\" title=\"" + inGameIdDict[33902124].GetString(useJapaneseNames ? 0 : 1) + "\">"); } if ((equip & 32) == 32) { sb.Append("<img src=\"chara-icons/JUD.png\" height=\"32\" width=\"24\" title=\"" + inGameIdDict[33902127].GetString(useJapaneseNames ? 0 : 1) + "\">"); } if ((equip & 64) == 64) { sb.Append("<img src=\"chara-icons/RAP.png\" height=\"32\" width=\"24\" title=\"" + inGameIdDict[33902130].GetString(useJapaneseNames ? 0 : 1) + "\">"); } if ((equip & 128) == 128) { sb.Append("<img src=\"chara-icons/FRE.png\" height=\"32\" width=\"24\" title=\"" + inGameIdDict[33902133].GetString(useJapaneseNames ? 0 : 1) + "\">"); } if (version.HasPS3Content() && (equip & 256) == 256) { sb.Append("<img src=\"chara-icons/PAT.png\" height=\"32\" width=\"24\" title=\"" + inGameIdDict[33902136].GetString(useJapaneseNames ? 0 : 1) + "\">"); } }
public string GetDataAsHtml(GameVersion version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, T8BTTA strategy, TSS.TSSFile stringDic, Dictionary <uint, TSS.TSSEntry> inGameIdDict) { StringBuilder sb = new StringBuilder(); //sb.Append( RefString ); sb.Append("<tr>"); int colspan = websiteLanguage.WantsBoth() ? 5 : 10; if (websiteLanguage.WantsJp()) { sb.Append("<td colspan=\"" + colspan + "\">"); sb.Append("<span class=\"itemname\">"); sb.Append(inGameIdDict[NameStringDicID].StringJpnHtml(version, inGameIdDict)); sb.Append("</span>"); sb.Append("<br>"); sb.Append(inGameIdDict[DescStringDicID].StringJpnHtml(version, inGameIdDict)); sb.Append("</td>"); } if (websiteLanguage.WantsEn()) { sb.Append("<td colspan=\"" + colspan + "\">"); sb.Append("<span class=\"itemname\">"); sb.Append(inGameIdDict[NameStringDicID].StringEngHtml(version, inGameIdDict)); sb.Append("</span>"); sb.Append("<br>"); sb.Append(inGameIdDict[DescStringDicID].StringEngHtml(version, inGameIdDict)); sb.Append("</td>"); } sb.Append("</tr>"); sb.Append("<tr>"); sb.Append("<td>"); sb.Append("</td>"); for (int i = 0; i < StrategyDefaults.GetLength(1); ++i) { sb.Append("<td class=\"strategychar\">"); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, 1u << i, websiteLanguage.MainJp()); sb.Append("</td>"); } sb.Append("</tr>"); for (uint xRaw = 0; xRaw < StrategyDefaults.GetLength(0); ++xRaw) { uint x = xRaw; // swap around OVL and FS because they're stored the wrong way around compared to how they show up ingame if (x == 6) { x = 7; } else if (x == 7) { x = 6; } sb.Append("<tr>"); sb.Append("<td>"); sb.Append("<span class=\"strategycat\">"); sb.Append(GetCategoryName(x, version, websiteLanguage, inGameIdDict)); sb.Append("</span>"); sb.Append("</td>"); for (uint y = 0; y < StrategyDefaults.GetLength(1); ++y) { if (y == 8 && !version.HasPS3Content()) { continue; } // skip patty strategy if we don't have her sb.Append("<td>"); var option = strategy.StrategyOptionDict[StrategyDefaults[x, y]]; sb.Append(inGameIdDict[option.NameStringDicID].StringEngOrJpnHtml(version, inGameIdDict, websiteLanguage)); sb.Append("</td>"); } sb.Append("</tr>"); } //sb.Append( "<td>" ); //for ( int i = 0; i < UnknownFloats1.Length; ++i ) { // sb.Append( UnknownFloats1[i] + " / " ); //} //sb.Append( "<br>" ); //for ( int i = 0; i < UnknownFloats2.Length; ++i ) { // sb.Append( UnknownFloats2[i] + " / " ); //} //sb.Append( "</td>" ); return(sb.ToString()); }
public static List <ConfigMenuSetting> GenerateSettingsStringDicList(GameVersion version) { if (!(version.Is360() || version == GameVersion.PS3 || version == GameVersion.PC)) { throw new Exception("Unknown game version for settings menu: " + version); } List <ConfigMenuSetting> settings = new List <ConfigMenuSetting>(); settings.Add(new ConfigMenuSetting(33912401u, 33912401u + 46u, 33912427u, 33912426u, 33912425u, 33912424u)); // msg speed settings.Add(new ConfigMenuSetting(33912402u, 33912402u + 46u, 33912428u, 33912429u, 33912430u, 33912431u)); // difficulty if (version != GameVersion.PS3) { settings.Add(new ConfigMenuSetting(33912403u, 33912403u + 46u, 33912438u, 33912437u)); // in 360/PS3 this is the 360 vibration string, in PC this is just the general one } else { settings.Add(new ConfigMenuSetting(33912679u, 33912681u, 33912438u, 33912437u)); // console-neutral vibration string used in ps3 version only } settings.Add(new ConfigMenuSetting(33912404u, 33912404u + 46u, 33912432u, 33912433u)); // camera controls if (version.HasPS3Content() && version != GameVersion.PC) { settings.Add(new ConfigMenuSetting(33912751u, 33912752u, 33912443u, 33912444u)); // stick/dpad controls } settings.Add(new ConfigMenuSetting(33912405u, 33912405u + 46u, 33912439u)); // button config if (version != GameVersion.PC) { settings.Add(new ConfigMenuSetting(33912406u, 33912406u + 46u, 33912436u, 33912435u, 33912434u)); // sound } if (version == GameVersion.PC) { settings.Add(new ConfigMenuSetting(33912779u, 33912780u, 33912439u)); // graphics settings } settings.Add(new ConfigMenuSetting(33912407u, 33912407u + 46u)); // bgm settings.Add(new ConfigMenuSetting(33912408u, 33912408u + 46u)); // se settings.Add(new ConfigMenuSetting(33912409u, 33912409u + 46u)); // battle se settings.Add(new ConfigMenuSetting(33912413u, 33912413u + 46u)); // battle voice settings.Add(new ConfigMenuSetting(33912414u, 33912414u + 46u)); // event voice settings.Add(new ConfigMenuSetting(33912422u, 33912422u + 46u)); // skit settings.Add(new ConfigMenuSetting(33912423u, 33912423u + 46u)); // movie if (version.HasPS3Content()) { settings.Add(new ConfigMenuSetting(33912656u, 33912657u, 33912658u, 33912659u)); // item request type } settings.Add(new ConfigMenuSetting(33912410u, 33912410u + 46u, 33912438u, 33912437u)); // engage cam settings.Add(new ConfigMenuSetting(33912411u, 33912411u + 46u, 33912438u, 33912437u)); // dynamic cam settings.Add(new ConfigMenuSetting(33912412u, 33912412u + 46u, 33912438u, 33912437u)); // field boundary settings.Add(new ConfigMenuSetting(33912415u, 33912415u + 46u, 33912438u, 33912437u)); // location names settings.Add(new ConfigMenuSetting(33912416u, 33912416u + 46u, 33912438u, 33912437u)); // skit titles settings.Add(new ConfigMenuSetting(33912417u, 33912417u + 46u, 33912438u, 33912437u)); // skit subs settings.Add(new ConfigMenuSetting(33912418u, 33912418u + 46u, 33912438u, 33912437u)); // movie subs if (version == GameVersion.PC) { settings.Add(new ConfigMenuSetting(33912881u, 33912880u, 33912438u, 33912437u)); // post-battle subs } settings.Add(new ConfigMenuSetting(33912420u, 33912420u + 46u, 33912440u, 33912441u, 33912442u)); // font if (version.Is360() || version == GameVersion.PC) { settings.Add(new ConfigMenuSetting(33912419u, 33912419u + 46u, 33912439u)); // brightness settings.Add(new ConfigMenuSetting(33912421u, 33912421u + 46u, 33912439u)); // marketplace / steam } else { settings.Add(new ConfigMenuSetting(33912713u, 33912714u, 33912439u)); // brightness & screen pos } settings.Add(new ConfigMenuSetting(33912595u, 33912596u, 33912597u)); // reset to default return(settings); }
public static void AddMenuBar(StringBuilder sb, GameVersion Version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, IEnumerable <uint> IconsWithItems, Dictionary <uint, TSS.TSSEntry> InGameIdDict) { sb.AppendLine("<div id=\"header-name\">"); sb.AppendLine("<a href=\"index.html\">Tales of Vesperia - Data & Translation Guide</a>"); sb.AppendLine("</div>"); sb.AppendLine("<div id=\"topmenu\">"); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Arte, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"menu-icons/main-01.png\" title=\"Artes\"></a>"); //sb.AppendLine( "<a href=\"" + WebsiteGenerator.GetUrl( WebsiteSection.Equipment, Version, versionPostfix, locale, websiteLanguage, false ) + "\"><img src=\"menu-icons/main-02.png\" title=\"Equipment\"></a>" ); //sb.AppendLine( "<a href=\"" + WebsiteGenerator.GetUrl( WebsiteSection.Item, Version, versionPostfix, locale, websiteLanguage, false ) + "\"><img src=\"menu-icons/main-03.png\" title=\"Items\"></a>" ); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Skill, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"menu-icons/main-04.png\" title=\"Skills\"></a>"); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Strategy, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"menu-icons/main-05.png\" title=\"Strategy\"></a>"); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Recipe, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"menu-icons/main-06.png\" title=\"Recipes\"></a>"); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Shop, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"menu-icons/main-02.png\" title=\"Shops\"></a>"); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Title, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"menu-icons/main-07.png\" title=\"Titles\"></a>"); //sb.AppendLine( "<img src=\"menu-icons/main-08.png\" title=\"Library\">" ); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Synopsis, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"menu-icons/sub-09.png\" title=\"Synopsis\"></a>"); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.BattleBook, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"menu-icons/sub-14.png\" title=\"Battle Book\"></a>"); //sb.AppendLine( "<a href=\"" + WebsiteGenerator.GetUrl( WebsiteSection.Enemy, Version, versionPostfix, locale, websiteLanguage, false ) + "\"><img src=\"menu-icons/sub-13.png\" title=\"Monster Book\"></a>" ); //sb.AppendLine( "<a href=\"" + WebsiteGenerator.GetUrl( WebsiteSection.Item, Version, versionPostfix, locale, websiteLanguage, false ) + "\"><img src=\"menu-icons/sub-11.png\" title=\"Collector's Book\"></a>" ); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Location, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"menu-icons/sub-10.png\" title=\"World Map\"></a>"); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.SearchPoint, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"etc/U_ITEM_IRIKIAGRASS-64px.png\" title=\"Search Points\"></a>"); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Record, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"menu-icons/sub-08.png\" title=\"Records\"></a>"); //sb.AppendLine( "<img src=\"menu-icons/main-09.png\" title=\"Save & Load\">" ); //sb.AppendLine( "<img src=\"menu-icons/sub-06.png\" title=\"Save\">" ); //sb.AppendLine( "<img src=\"menu-icons/sub-05.png\" title=\"Load\">" ); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Settings, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"menu-icons/sub-07.png\" title=\"Settings\"></a>"); sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.GradeShop, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"item-categories/cat-01.png\" title=\"Grade Shop\"></a>"); if (Version.HasPS3Content()) { sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.NecropolisMap, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"menu-icons/weather-4-64px.png\" title=\"Necropolis of Nostalgia Maps\"></a>"); } if (Version == GameVersion.PS3) { sb.AppendLine("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Trophy, Version, versionPostfix, locale, websiteLanguage, false) + "\"><img src=\"trophies/gold.png\" title=\"Trophies\"></a>"); } sb.AppendLine("<br>"); for (uint i = 2; i < 12; ++i) { sb.Append("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Item, Version, versionPostfix, locale, websiteLanguage, false, category: (int)i) + "\">"); sb.Append("<img src=\"item-categories/cat-" + i.ToString("D2") + ".png\" title=\"" + InGameIdDict[33912572u + i].StringEngOrJpnHtml(Version, InGameIdDict, websiteLanguage) + "\" height=\"32\">"); sb.Append("</a>"); } sb.AppendLine(); for (uint i = 0; i < 9; ++i) { sb.Append("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Enemy, Version, versionPostfix, locale, websiteLanguage, false, category: (int)i) + "\">"); sb.Append("<img src=\"monster-categories/cat-" + i + ".png\" title=\"" + InGameIdDict[33912323u + i].StringEngOrJpnHtml(Version, InGameIdDict, websiteLanguage) + "\" height=\"32\">"); sb.Append("</a>"); } sb.AppendLine("<br>"); foreach (uint i in IconsWithItems) { sb.Append("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.Item, Version, versionPostfix, locale, websiteLanguage, false, icon: (int)i) + "\">"); sb.Append("<img src=\"item-icons/ICON" + i + ".png\" height=\"16\" width=\"16\">"); sb.Append("</a>"); } sb.AppendLine("<br>"); sb.Append("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.ScenarioStoryIndex, Version, versionPostfix, locale, websiteLanguage, false) + "\">Story</a> / "); sb.Append("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.ScenarioSidequestIndex, Version, versionPostfix, locale, websiteLanguage, false) + "\">Sidequests</a> / "); sb.Append("<a href=\"" + WebsiteGenerator.GetUrl(WebsiteSection.SkitIndex, Version, versionPostfix, locale, websiteLanguage, false) + "\">Skits</a>"); sb.AppendLine(); sb.AppendLine("</div>"); sb.AppendLine("<hr>"); sb.AppendLine("<div id=\"content\">"); }
public string GetDataAsHtml(GameVersion version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, TSS.TSSFile stringDic, Dictionary <uint, TSS.TSSEntry> inGameIdDict) { StringBuilder sb = new StringBuilder(); var synopsisEntry = inGameIdDict[TextStringDicId]; string jp = synopsisEntry.StringJpn != null ? synopsisEntry.StringJpn : ""; jp = Website.WebsiteGenerator.ReplaceIconsWithHtml(new StringBuilder(jp), inGameIdDict, version, true).ToString(); string en = synopsisEntry.StringEng != null ? synopsisEntry.StringEng : ""; en = Website.WebsiteGenerator.ReplaceIconsWithHtml(new StringBuilder(en), inGameIdDict, version, false).ToString(); string[] textJpn = jp.Split('\f'); string[] textEng = en.Split('\f'); for (int i = 0; i < textJpn.Length; ++i) { textJpn[i] = VesperiaUtil.RemoveTags(textJpn[i], inGameIdDict, true, true).Replace("\n", "<br />"); } for (int i = 0; i < textEng.Length; ++i) { textEng[i] = VesperiaUtil.RemoveTags(textEng[i], inGameIdDict, false, true).Replace("\n", "<br />"); } //sb.Append( "Unlocks between " + StoryIdMin + " and " + StoryIdMax + "<br>" ); sb.Append("<table class=\"synopsis\">"); sb.Append("<tr id=\"synopsis" + ID + "\"><td class=\"synopsistitle\" colspan=\"" + textJpn.Length + "\">"); if (version.HasPS3Content()) { sb.Append("<img src=\"synopsis/U_" + RefString1 + ".png\"><br><br>"); } if (websiteLanguage.WantsJp()) { sb.Append(inGameIdDict[NameStringDicId].StringJpnHtml(version, inGameIdDict) + "</td></tr><tr>"); foreach (string s in textJpn) { sb.Append("<td>" + s + "</td>"); } } sb.Append("</tr>"); sb.Append("</table>"); if (websiteLanguage.WantsBoth()) { sb.Append("<br>"); } if (websiteLanguage.WantsEn()) { sb.Append("<table class=\"synopsis\">"); sb.Append("<tr id=\"synopsis" + ID + "\"><td class=\"synopsistitle\" colspan=\"" + textEng.Length + "\">"); sb.Append(inGameIdDict[NameStringDicId].StringEngHtml(version, inGameIdDict) + "</td></tr><tr>"); foreach (string s in textEng) { sb.Append("<td>" + s + "</td>"); } sb.Append("</tr>"); sb.Append("</table>"); } return(sb.ToString()); }
public static string GetItemDataAsText(GameVersion version, ItemDat items, ItemDatSingle item, T8BTSK.T8BTSK skills, T8BTEMST.T8BTEMST enemies, COOKDAT.COOKDAT Recipes, WRLDDAT.WRLDDAT Locations, TSS.TSSFile tss, Dictionary <uint, TSS.TSSEntry> dict = null) { if (dict == null) { dict = tss.GenerateInGameIdDictionary(); } var sb = new StringBuilder(); sb.AppendLine("[" + item.ItemString.TrimNull() + "]"); sb.Append("[Icon" + item.Data[(int)ItemData.Icon] + "] "); var nameEntry = dict[item.NamePointer]; sb.AppendLine(nameEntry.StringEngOrJpn); var descEntry = dict[item.DescriptionPointer]; sb.AppendLine(descEntry.StringEngOrJpn); switch (item.Data[(int)ItemData.Category]) { case 2: sb.AppendLine("<Tools>"); break; case 3: sb.AppendLine("<Main>"); break; case 4: sb.AppendLine("<Sub>"); break; case 5: sb.AppendLine("<Head>"); break; case 6: sb.AppendLine("<Body>"); break; case 7: sb.AppendLine("<Accessories>"); break; case 8: sb.AppendLine("<Ingredients>"); break; case 9: sb.AppendLine("<Synthesis Materials>"); break; case 10: sb.AppendLine("<Valuables>"); break; case 11: sb.AppendLine("<DLC>"); break; default: sb.AppendLine("<UNKNOWN>"); break; } sb.AppendLine("Price in shops: " + item.Data[(int)ItemData.ShopPrice] + " Gald"); if (item.Data[(int)ItemData.BuyableIn1] > 0 || item.Data[(int)ItemData.BuyableIn2] > 0 || item.Data[(int)ItemData.BuyableIn3] > 0) { sb.Append("Available at shops in: "); if (item.Data[(int)ItemData.BuyableIn1] > 0) { sb.Append(Locations.LocationIdDict[item.Data[(int)ItemData.BuyableIn1]].GetLastValidName(dict).StringEngOrJpn); } if (item.Data[(int)ItemData.BuyableIn2] > 0) { sb.Append("; " + Locations.LocationIdDict[item.Data[(int)ItemData.BuyableIn2]].GetLastValidName(dict).StringEngOrJpn); } if (item.Data[(int)ItemData.BuyableIn3] > 0) { sb.Append("; " + Locations.LocationIdDict[item.Data[(int)ItemData.BuyableIn3]].GetLastValidName(dict).StringEngOrJpn); } sb.AppendLine(); } uint equip = item.Data[(int)ItemData.EquippableByBitfield]; if (equip > 0) { sb.Append("Equippable by: "); if ((equip & 1) == 1) { sb.Append("[YUR]"); } if ((equip & 2) == 2) { sb.Append("[EST]"); } if ((equip & 4) == 4) { sb.Append("[KAR]"); } if ((equip & 8) == 8) { sb.Append("[RIT]"); } if ((equip & 16) == 16) { sb.Append("[RAV]"); } if ((equip & 32) == 32) { sb.Append("[JUD]"); } if ((equip & 64) == 64) { sb.Append("[RAP]"); } if ((equip & 128) == 128) { sb.Append("[FRE]"); } if (version.HasPS3Content() && (equip & 256) == 256) { sb.Append("[PAT]"); } sb.AppendLine(); } uint synthCount = item.Data[(int)ItemData.SynthRecipeCount]; switch (synthCount) { case 0: sb.AppendLine("Can't be synthesized."); break; case 1: sb.AppendLine("Can be synthesized in 1 way."); break; default: sb.AppendLine("Can be synthesized in " + synthCount + " ways."); break; } for (int j = 0; j < synthCount; ++j) { uint synthItemCount = item.Data[(int)ItemData.Synth1ItemSlotCount + j * 16]; sb.AppendLine("Synthesis method #" + (j + 1)); sb.AppendLine(" Required Synthesis Level: " + item.Data[(int)ItemData._Synth1Level + j * 16]); sb.AppendLine(" Price: " + item.Data[(int)ItemData.Synth1Price + j * 16] + " Gald"); sb.AppendLine(" Requires " + synthItemCount + " items:"); for (int i = 0; i < synthItemCount; ++i) { var otherItem = items.itemIdDict[item.Data[(int)ItemData.Synth1Item1Type + i * 2 + j * 16]]; var otherItemNameEntry = dict[otherItem.NamePointer]; string otherItemName = otherItemNameEntry.StringEngOrJpn; sb.AppendLine(" Item " + (i + 1) + ": " + otherItemName + " x" + item.Data[(int)ItemData.Synth1Item1Count + i * 2 + j * 16]); } } switch (item.Data[(int)ItemData.Category]) { case 2: default: // seems to be some kind of singletarget/multitarget flag maybe? //sb.AppendLine( "~19: " + item.Data[(int)ItemData.PATK] ); // seems to be a bitfield regarding what stuff it heals, 1 == death, 2 = magical ailment, 4 == physical ailment // this is already covered below so don't print it //sb.AppendLine( "~20: " + item.Data[(int)ItemData.MATK] ); if (item.Data[(int)ItemData.MDEF_or_HPHealPercent] > 0) { sb.AppendLine("HP Heal %: " + item.Data[(int)ItemData.MDEF_or_HPHealPercent]); } if (item.Data[(int)ItemData.AGL_TPHealPercent] > 0) { sb.AppendLine("TP Heal %: " + item.Data[(int)ItemData.AGL_TPHealPercent]); } // why is this here twice? uint physAilAlt = item.Data[(int)ItemData.PDEF]; uint physAil = item.Data[(int)ItemData._LUCK]; if (physAil != physAilAlt) { throw new Exception(); } if (physAil > 0) { sb.Append("Cures physical ailments: "); if ((physAil & 1) == 1) { sb.Append("Death "); } if ((physAil & 2) == 2) { sb.Append("Poison "); } if ((physAil & 4) == 4) { sb.Append("Paralysis "); } if ((physAil & 8) == 8) { sb.Append("Petrification "); } if ((physAil & 16) == 16) { sb.Append("Weak "); } if ((physAil & 32) == 32) { sb.Append("SealedArtes "); } if ((physAil & 64) == 64) { sb.Append("SealedSkills "); } if ((physAil & 128) == 128) { sb.Append("Contamination "); } sb.AppendLine(); } if (item.Data[(int)ItemData._AGL_Again] > 0) { sb.AppendLine("Cures magical ailments"); } if (item.Data[26] > 0) { sb.AppendLine("Permanent PATK increase: " + item.Data[26]); } if (item.Data[27] > 0) { sb.AppendLine("Permanent PDEF increase: " + item.Data[27]); } if (item.Data[(int)ItemData.AttrFire] > 0) { sb.AppendLine("Permanent MATK increase: " + item.Data[(int)ItemData.AttrFire]); } if (item.Data[(int)ItemData.AttrWater] > 0) { sb.AppendLine("Permanent MDEF increase: " + item.Data[(int)ItemData.AttrWater]); } if (item.Data[(int)ItemData.AttrWind] > 0) { sb.AppendLine("Permanent AGL increase: " + item.Data[(int)ItemData.AttrWind]); } if (item.Data[(int)ItemData.Skill1] > 0) { sb.AppendLine("Max HP increase: " + item.Data[(int)ItemData.Skill1]); } if (item.Data[(int)ItemData.Skill1Metadata] > 0) { sb.AppendLine("Max TP increase: " + item.Data[(int)ItemData.Skill1Metadata]); } break; case 3: case 4: case 5: case 6: case 7: if ((int)item.Data[(int)ItemData.PATK] > 0) { sb.AppendLine("PATK: " + (int)item.Data[(int)ItemData.PATK]); } if ((int)item.Data[(int)ItemData.MATK] > 0) { sb.AppendLine("MATK: " + (int)item.Data[(int)ItemData.MATK]); } if ((int)item.Data[(int)ItemData.PDEF] > 0) { sb.AppendLine("PDEF: " + (int)item.Data[(int)ItemData.PDEF]); } if ((int)item.Data[(int)ItemData.MDEF_or_HPHealPercent] > 0) { sb.AppendLine("MDEF: " + (int)item.Data[(int)ItemData.MDEF_or_HPHealPercent]); } int agl1 = (int)item.Data[(int)ItemData.AGL_TPHealPercent]; int agl2 = (int)item.Data[(int)ItemData._AGL_Again]; if (agl1 != agl2) { sb.AppendLine("!!! AGL1: " + agl1 + " / AGL2: " + agl2); } else { if (agl1 > 0) { sb.AppendLine("AGL: " + agl1); } } if ((int)item.Data[(int)ItemData._LUCK] > 0) { sb.AppendLine("LUCK: " + (int)item.Data[(int)ItemData._LUCK]); } if ((int)item.Data[(int)ItemData.AttrFire] != 0) { sb.AppendLine("Attribute Fire: " + (int)item.Data[(int)ItemData.AttrFire]); } if ((int)item.Data[(int)ItemData.AttrWater] != 0) { sb.AppendLine("Attribute Water: " + (int)item.Data[(int)ItemData.AttrWater]); } if ((int)item.Data[(int)ItemData.AttrWind] != 0) { sb.AppendLine("Attribute Wind: " + (int)item.Data[(int)ItemData.AttrWind]); } if ((int)item.Data[(int)ItemData.AttrEarth] != 0) { sb.AppendLine("Attribute Earth: " + (int)item.Data[(int)ItemData.AttrEarth]); } if ((int)item.Data[(int)ItemData.AttrLight] != 0) { sb.AppendLine("Attribute Light: " + (int)item.Data[(int)ItemData.AttrLight]); } if ((int)item.Data[(int)ItemData.AttrDark] != 0) { sb.AppendLine("Attribute Darkness: " + (int)item.Data[(int)ItemData.AttrDark]); } for (int i = 0; i < 3; ++i) { uint skillId = item.Data[(int)ItemData.Skill1 + i * 2]; if (skillId != 0) { var skill = skills.SkillIdDict[skillId]; var skillNameEntry = dict[skill.NameStringDicID]; string skillName = skillNameEntry.StringEngOrJpn; sb.AppendLine("Skill #" + (i + 1) + " Name: " + skillName); sb.AppendLine("Skill #" + (i + 1) + " Metadata: " + item.Data[(int)ItemData.Skill1Metadata + i * 2]); } } break; } for (int j = 0; j < 2; ++j) { for (int i = 0; i < 16; ++i) { uint enemyId = item.Data[(int)ItemData.Drop1Enemy + i + j * 32]; if (enemyId != 0) { var enemy = enemies.EnemyIdDict[enemyId]; var enemyNameEntry = dict[enemy.NameStringDicID]; string enemyName = enemyNameEntry.StringEngOrJpn; sb.AppendLine("Enemy " + (j == 0 ? "Drop" : "Steal") + " #" + (i + 1) + ": " + enemyName + ", " + item.Data[(int)ItemData.Drop1Chance + i + j * 32] + "%"); } } } for (int i = 0; i < 8; ++i) { if (item.Data[(int)ItemData.UsedInRecipe1 + i] != 0) { sb.AppendLine("Used in Recipe #" + (i + 1) + ": " + item.Data[(int)ItemData.UsedInRecipe1 + i]); } } //sb.AppendLine( "~3: " + item.Data[3] ); //sb.AppendLine( "~5: " + item.Data[5] ); //sb.AppendLine( "~18: " + item.Data[18] ); /* all of these values make no sense to me, probably useless for the reader * sb.AppendLine( "~169: " + item.Data[169] ); * sb.AppendLine( "~170: " + item.Data[170] ); * sb.AppendLine( "~171: " + item.Data[171] ); * sb.AppendLine( "~172: " + item.Data[172] ); * sb.AppendLine( "~173: " + item.Data[173] ); * sb.AppendLine( "~174: " + item.Data[174] ); */ // no idea, maybe related to what shows up on the character model? //sb.AppendLine( "~175: " + (int)item.Data[175] ); // seems to be some sort of ID, useless for the reader //sb.AppendLine( "~176: " + item.Data[176] ); if (item.Data[(int)ItemData.UsableInBattle] > 0) { sb.AppendLine("Usable in battle"); } ; if (item.Data[(int)ItemData.InCollectorsBook] == 0) { sb.AppendLine("Not in Collector's Book"); } return(sb.ToString()); }
public static WebsiteGenerator LoadWebsiteGenerator(string gameDataPath, GameVersion version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, Util.Endianness endian, Util.GameTextEncoding encoding, Util.Bitness bits) { WebsiteGenerator site = new WebsiteGenerator(); site.Locale = locale; site.Version = version; site.VersionPostfix = versionPostfix; site.Language = websiteLanguage; site.Items = new ItemDat.ItemDat(TryGetItemDat(gameDataPath, site.Locale, site.Version), Util.Endianness.BigEndian); site.StringDic = new TSS.TSSFile(TryGetStringDic(gameDataPath, site.Locale, site.Version), encoding, endian); site.Artes = new T8BTMA.T8BTMA(TryGetArtes(gameDataPath, site.Locale, site.Version), endian, bits); site.Skills = new T8BTSK.T8BTSK(TryGetSkills(gameDataPath, site.Locale, site.Version), endian, bits); site.Enemies = new T8BTEMST.T8BTEMST(TryGetEnemies(gameDataPath, site.Locale, site.Version), endian, bits); site.EnemyGroups = new T8BTEMGP.T8BTEMGP(TryGetEnemyGroups(gameDataPath, site.Locale, site.Version), endian, bits); site.EncounterGroups = new T8BTEMEG.T8BTEMEG(TryGetEncounterGroups(gameDataPath, site.Locale, site.Version), endian, bits); site.Recipes = new COOKDAT.COOKDAT(TryGetRecipes(gameDataPath, site.Locale, site.Version), endian); site.Locations = new WRLDDAT.WRLDDAT(TryGetLocations(gameDataPath, site.Locale, site.Version), endian); site.Synopsis = new SYNPDAT.SYNPDAT(TryGetSynopsis(gameDataPath, site.Locale, site.Version), endian); site.Titles = new FAMEDAT.FAMEDAT(TryGetTitles(gameDataPath, site.Locale, site.Version), endian); site.GradeShop = new T8BTGR.T8BTGR(TryGetGradeShop(gameDataPath, site.Locale, site.Version), endian, bits); site.BattleBook = new BTLBDAT.BTLBDAT(TryGetBattleBook(gameDataPath, site.Locale, site.Version), endian); site.Strategy = new T8BTTA.T8BTTA(TryGetStrategy(gameDataPath, site.Locale, site.Version), endian, bits); if (site.Version != GameVersion.PC) // TODO { site.BattleVoicesEnd = new T8BTVA.T8BTVA(TryGetBattleVoicesEnd(gameDataPath, site.Locale, site.Version), endian); } if (!site.Version.Is360()) // 360 version stores search points differently, haven't decoded that //var txm = new Texture.TXM( gameDataPath + "UI.svo.ext/WORLDNAVI.TXM" ); //var txv = new Texture.TXV( txm, gameDataPath + "UI.svo.ext/WORLDNAVI.TXV" ); //var tex = txv.textures.Where( x => x.TXM.Name == "U_WORLDNAVI00" ).First(); //site.WorldMapImage = tex.GetBitmaps().First(); { site.WorldMapImage = IntegerScaled(new Bitmap(gameDataPath + "UI.svo.ext/WORLDNAVI.TXM.ext/U_WORLDNAVI00.png"), 5, 4); site.SearchPoints = new TOVSEAF.TOVSEAF(TryGetSearchPoints(gameDataPath, site.Locale, site.Version), endian); } site.Skits = new TO8CHLI.TO8CHLI(TryGetSkitMetadata(gameDataPath, site.Locale, site.Version), endian, bits); site.SkitText = new Dictionary <string, TO8CHTX.ChatFile>(); ISet <string> forceShiftJisSkits = version == GameVersion.X360_EU && (locale == GameLocale.UK || locale == GameLocale.US) ? new HashSet <string> { "VC051", "VC052", "VC053", "VC054", "VC055", "VC056", "VC057", "VC084", "VC719", "VC954" } : new HashSet <string>(); for (int i = 0; i < site.Skits.SkitInfoList.Count; ++i) { string name = site.Skits.SkitInfoList[i].RefString; Stream stream = TryGetSkitText(gameDataPath, name, site.Locale, site.Version); if (stream != null) { bool forceShiftJis = forceShiftJisSkits.Contains(name); TO8CHTX.ChatFile chatFile = new TO8CHTX.ChatFile(stream, endian, forceShiftJis ? Util.GameTextEncoding.ShiftJIS : encoding, bits, version == GameVersion.PC ? 11 : 2); site.SkitText.Add(name, chatFile); } else { Console.WriteLine("Couldn't find chat file " + name + "! (" + version + ", " + locale + ")"); } } site.Records = WebsiteGenerator.GenerateRecordsStringDicList(site.Version); site.Settings = WebsiteGenerator.GenerateSettingsStringDicList(site.Version); site.ScenarioFiles = new Dictionary <string, ScenarioFile.ScenarioFile>(); switch (version) { case GameVersion.X360_US: site.Shops = new ShopData.ShopData(TryGetScenarioFile(gameDataPath, 0, site.Locale, site.Version), 0x1A718, 0x420 / 32, 0x8F8, 0x13780 / 56, endian, bits); break; case GameVersion.X360_EU: site.Shops = new ShopData.ShopData(TryGetScenarioFile(gameDataPath, 0, site.Locale, site.Version), 0x1A780, 0x420 / 32, 0x8F8, 0x13780 / 56, endian, bits); break; case GameVersion.PS3: case GameVersion.PC: site.Shops = new ShopData.ShopData(TryGetScenarioFile(gameDataPath, 0, site.Locale, site.Version), 0x1C9BC, 0x460 / 32, 0x980, 0x14CB8 / 56, endian, bits); break; default: throw new Exception("Don't know shop data location for version " + version); } if (version.HasPS3Content()) { site.IconsWithItems = new uint[] { 35, 36, 37, 60, 38, 1, 4, 12, 6, 5, 13, 14, 15, 7, 52, 51, 53, 9, 16, 18, 2, 17, 19, 10, 54, 20, 21, 22, 23, 24, 25, 26, 27, 56, 30, 28, 32, 31, 33, 29, 34, 41, 42, 43, 44, 45, 57, 61, 63, 39, 3, 40 }; } else { site.IconsWithItems = new uint[] { 35, 36, 37, 60, 38, 1, 4, 12, 6, 5, 13, 14, 15, 7, 52, 51, 9, 16, 18, 2, 17, 19, 10, 20, 21, 22, 23, 24, 25, 26, 27, 56, 30, 28, 32, 31, 33, 29, 34, 41, 42, 43, 44, 45, 57, 61, 63, 39, 3, 40 }; } site.BattleTextFiles = WebsiteGenerator.LoadBattleText(gameDataPath, site.Locale, site.Version, endian, encoding, bits); if (version.HasPS3Content()) { site.NecropolisFloors = new T8BTXTM.T8BTXTMA(TryGetNecropolisFloors(gameDataPath, site.Locale, site.Version), endian, bits); site.NecropolisTreasures = new T8BTXTM.T8BTXTMT(TryGetNecropolisTreasures(gameDataPath, site.Locale, site.Version), endian, bits); site.NecropolisMaps = new SortedDictionary <string, T8BTXTM.T8BTXTMM>(); foreach (T8BTXTM.FloorInfo floor in site.NecropolisFloors.FloorList) { if (!site.NecropolisMaps.ContainsKey(floor.RefString2)) { site.NecropolisMaps.Add(floor.RefString2, new T8BTXTM.T8BTXTMM(TryGetNecropolisMap(gameDataPath, floor.RefString2, site.Locale, site.Version), endian)); } } } if (version == GameVersion.PS3) { site.TrophyJp = HyoutaTools.Trophy.TrophyConfNode.ReadTropSfmWithTropConf(gameDataPath + @"TROPHY.TRP.ext\TROP.SFM", gameDataPath + @"TROPHY.TRP.ext\TROPCONF.SFM"); } if (version.HasPS3Content()) { site.NpcList = new TOVNPC.TOVNPCL(gameDataPath + @"npc.svo.ext\NPC.DAT.dec.ext\0000.dec", endian, bits); site.NpcDefs = new Dictionary <string, TOVNPC.TOVNPCT>(); foreach (var f in site.NpcList.NpcFileList) { string filename = gameDataPath + @"npc.svo.ext\" + f.Filename + @".dec.ext\0001.dec"; if (File.Exists(filename)) { var d = new TOVNPC.TOVNPCT(filename, endian, bits); site.NpcDefs.Add(f.Map, d); } } } var maplist = new MapList.MapList(TryGetMaplist(gameDataPath, site.Locale, site.Version), endian, bits); site.ScenarioGroupsStory = site.CreateScenarioIndexGroups(ScenarioType.Story, maplist, gameDataPath, encoding, endian, bits); site.ScenarioGroupsSidequests = site.CreateScenarioIndexGroups(ScenarioType.Sidequests, maplist, gameDataPath, encoding, endian, bits); site.ScenarioGroupsMaps = site.CreateScenarioIndexGroups(ScenarioType.Maps, maplist, gameDataPath, encoding, endian, bits); site.ScenarioAddSkits(site.ScenarioGroupsStory); return(site); }