Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
IEnumerator checkItemPickedUp() { bool pickedUp = GameUtilities.getPickedUp(BaseSaver.getMap(), transform.position); //Debug.Log("Item: " + name); //Debug.Log("Picked Up: " + pickedUp.ToString()); if (pickedUp) { //Destroy(this.gameObject); this.gameObject.SetActive(false); } yield return(null); }