Exemplo n.º 1
0
        public RollRating(string line, GameType type)
        {
            line = line.Replace("//", "");
            string[] lineFields = line.Split(':');

            for (int i = 0; i < lineFields.Length; i++)
            {
                if (i == 0)
                {
                    float value = float.Parse(lineFields[i]);
                    if (type.Equals(GameType.PvE))
                    {
                        pveRating = value;
                    }
                    else if (type.Equals(GameType.PvP))
                    {
                        pvpRating = value;
                    }
                    else
                    {
                        pveRating = value;
                        pvpRating = value;
                    }
                }
                else if (i == 1)
                {
                    id = Convert.ToInt64(lineFields[i]);
                }
                else if (i == 2)
                {
                    name = lineFields[i];
                }
            }
        }
Exemplo n.º 2
0
 public JoiningToLobby(GameType gameType, int size, string playerToken, string nickName = "default")
 {
     if (!gameType.Equals(GameType.Usual) &&
         !gameType.Equals(GameType.Custom) &&
         !gameType.Equals(GameType.Fast) || size < 4 || size > 7)
     {
         throw new ArgumentException("wrong type of game");
     }
     GameType    = gameType;
     Size        = size;
     PlayerToken = playerToken;
     NickName    = nickName;
 }
Exemplo n.º 3
0
        public void OnDisable()
        {
            IsDisabled = true;

            if (!GameType.Equals("hub"))
            {
                foreach (Level level in Server.LevelManager.Levels)
                {
                    foreach (MiNET.Player player in level.Players.Values)
                    {
                        ExternalGameHandler.AddPlayer(player as SkyPlayer, "hub");
                    }
                }

                Thread.Sleep(1000);
            }

            foreach (Level level in Server.LevelManager.Levels)
            {
                foreach (MiNET.Player player in level.Players.Values)
                {
                    player.Disconnect("                      §d§lSkytonia §f§lNetwork§r\n" +
                                      "§7Skytonia is currently rebooting, try joining again soon!");
                }
            }

            RunnableTask.CancelAllTasks();

            PunishCore.Close();
            StatisticsCore.Close();
        }
        private int checkMasterwork(string[] text, int lineNum, GameType gameType)
        {
            if (lineNum < text.Length && text[lineNum].Replace("//", "").ToLower().StartsWith("mw"))
            {
                string mw = text[lineNum].Replace("//", "").Remove(0, 3);

                if (gameType.Equals(GameType.PvE))
                {
                    pveMasterwork = mw;
                }
                else if (gameType.Equals(GameType.PvP))
                {
                    pvpMasterwork = mw;
                }
                else
                {
                    pveMasterwork = mw;
                    pvpMasterwork = mw;
                }
                lineNum++;
            }
            return(lineNum);
        }
Exemplo n.º 5
0
 /// <summary>
 ///
 /// </summary>
 /// <returns></returns>
 public string GetGameType()
 {
     if (GameType.Equals("MP"))
     {
         return("Multiplayer");
     }
     else if (GameType.Equals("ZM"))
     {
         return("Zombies");
     }
     else
     {
         return("n/a");
     }
 }
Exemplo n.º 6
0
 public bool CanQuickJoin(string gameType)
 {
     return(GameType.Equals(gameType, StringComparison.OrdinalIgnoreCase) && !Started && !HasPassword && GetPlayers().Count < 2);
 }