Exemplo n.º 1
0
        public static GameObject FindUIRoot()
        {
#if UGUI
            GameObject root = new GameObject("Canvas");
            Canvas     can  = root.AddComponent <Canvas>();
            can.renderMode = RenderMode.ScreenSpaceOverlay;
            var scaler = root.AddComponent <CanvasScaler>();
            scaler.uiScaleMode         = CanvasScaler.ScaleMode.ScaleWithScreenSize;
            scaler.referenceResolution = new Vector2(1280, 720);
            scaler.screenMatchMode     = CanvasScaler.ScreenMatchMode.Expand;
            root.AddComponent <GraphicRaycaster>();
            return(root);
#elif NGUI
            UIRoot root = GameObject.FindObjectOfType <UIRoot>();
            if (root == null)
            {
                GameTools.CreateUI(false);
            }
            return(GameObject.FindObjectOfType <UICamera>().gameObject);
#endif
            return(null);
        }