Exemplo n.º 1
0
        public DomainFacade(IStorageProvider storageProvider, string baseUri, ILanguageContainerService languageContainerService)
        {
            _storageProvider         = storageProvider;
            LanguageContainerService = languageContainerService;
            TryRestoreLanguageName();

            _grid             = new Grid();
            _toolManager      = new ToolManager();
            _historyManager   = new HistoryManager();
            _hintsProvider    = new HintsProvider();
            _storageManager   = new StorageManager(storageProvider);
            _shareManager     = new ShareManager(baseUri);
            _pasteManager     = new PasteManager();
            _solver           = new BruteForceSolver();
            _gridGenerator    = new PredefinedGridGenerator();
            _colorManager     = new ColorManager();
            _gameTimerManager = new GameTimerManager();

            _modalStateManager = new();
            _modalStateManager.OnModalStateChanged += HandleModalStateChanged;
            SetModalState(ModalState.Loading);

            Load();
            StartAutoSave(TimeSpan.FromSeconds(2));
        }
Exemplo n.º 2
0
        protected override void Update(GameTime gameTime)
        {
            if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
            {
                Exit();
            }

            // TODO: Add your update logic here
            GameTimerManager.Update(gameTime);

            base.Update(gameTime);
        }
Exemplo n.º 3
0
 void SubscribeOnTimerManager(GameTimerManager gameTimerManager)
 {
     gameTimerManager.GameTime
     .Subscribe(x => GetComponent <Text>().text = x.ToString())
     .AddTo(gameTimerManager.gameObject);
 }