Exemplo n.º 1
0
 /// <summary>
 /// Triggers Interact() on all other pieces on the occupied GameTile
 /// </summary>
 public virtual void InteractWithPiecesOnTile(GameTile t)
 {
     if (t == null)
     {
         return;
     }
     for (int i = 0; i < t.OccupierCount; i++)
     {
         t.GetOccupierAt(i).Interact(this);
     }
 }