Exemplo n.º 1
0
        public static void ReceivePing(Player player, GameStream stream)
        {
            long payload = stream.ReadLong();

            stream.Payload = payload;
            SendPong(player, stream);
        }
Exemplo n.º 2
0
        public void Receive(ref MinecraftClient client, GameStream stream)
        {
            long pingReceived = stream.ReadLong();
            var  packet       = new Pong(pingReceived);

            packet.Send(ref client, stream);
            client.Client.Close(); // Ensure to close so that the client can keep pinging
        }