public async Task <IActionResult> Create([Bind("DeveloperId,Name,StreetAddress,City,Telephone")] Developer developer) { if (ModelState.IsValid) { _context.Add(developer); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(developer)); }
public async Task <IActionResult> Create([Bind("GenreId,Name,Description")] Genre genre) { if (ModelState.IsValid) { _context.Add(genre); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(genre)); }
public async Task <IActionResult> Create([Bind("Id,Tite,ReleaseDate,Price,Description,InStockAmount")] Game game) { if (ModelState.IsValid) { _context.Add(game); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(game)); }
public async Task <IActionResult> Create([Bind("Id,Name,Description,MinimumRequirements,Price,DeveloperId,GenreId")] Game game) { if (ModelState.IsValid) { _context.Add(game); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } ViewData["DeveloperId"] = new SelectList(_context.Set <Developer>(), "DeveloperId", "DeveloperId", game.DeveloperId); ViewData["GenreId"] = new SelectList(_context.Set <Genre>(), "GenreId", "Description", game.GenreId); return(View(game)); }