public void ShowCursor() { GameStatic.DeactivateChildren(gameObject, true, "FireShoot"); }
public void HideCursor() { GameStatic.DeactivateChildren(gameObject, false, "FireShoot"); }
public void ShowCursor() { GameStatic.DeactivateChildren(gameObject, true, "FireShoot"); }
public void HideCursor() { GameStatic.DeactivateChildren(gameObject, false, "FireShoot"); }