Exemplo n.º 1
0
    private void Start()
    {
        currState = GameState_Enum.NULL;
        EMGState  = GameObject.Find("Canvas/EMGStateTxt").GetComponent <Text>();
        EMGState.gameObject.SetActive(false);

        t0  = DateTime.Now.Ticks;
        EMG = new DelsysEMG();
        EMG.Init(t0);
        EMG.Connect();
        if (EMG.IsConnected())
        {
            EMG.StartAcquisition();
            EMGState.text = EMG.GetNbSensors() + "EMGs connected.";
            EMGState.gameObject.SetActive(true);
            Debug.Log("Delsys通道" + EMG.GetNbSensors());
        }
        else
        {
            EMGState.gameObject.SetActive(true);
            EMGState.text = "EMGs NOT connected.";
        }
    }
Exemplo n.º 2
0
    public static GameState_Enum currState; // current state

    // Use this for initialization
    void Start()
    {
        currState = GameState_Enum.STATE_NULL;
    }