public void setControls(GameSettings.ControlMode controlMode) { switch (controlMode) { case GameSettings.ControlMode.NUMPAD: controls = new Keys[] { Keys.NumPad8, Keys.NumPad5, Keys.NumPad4, Keys.NumPad6, Keys.NumPad7, Keys.NumPad9, Keys.NumPad0, Keys.NumPad1, Keys.Escape }; break; default: controls = new Keys[] { Keys.W, Keys.S, Keys.A, Keys.D, Keys.Q, Keys.E, Keys.Space, Keys.Z, Keys.Escape }; break; } }
public Player(GameSettings.ControlMode controlMode) { setControls(controlMode); }