public override void Reset() { base.Reset(); listBall = GameSettingHelper.GetListBall(); var selectedBall = GameSettingHelper.GetSelectedBall(); selectingBall = listBall.FirstOrDefault(x => x.Id == selectedBall.Id); UpdateSelectingBall(); }
public override void Reset() { base.Reset(); listBall = GameSettingHelper.GetListBall(); var selectedBall = GameSettingHelper.GetSelectedBall(); selectingBall = listBall.FirstOrDefault(x => x.Id == selectedBall.Id); UpdateSelectingBall(); }