Exemplo n.º 1
0
 private void Die()
 {
     if (myRigidbody.IsTouchingLayers(LayerMask.GetMask("Enemy")))
     {
         if (!isAlive)
         {
             return;
         }
         isAlive = false;
         myAnimator.SetBool("Die", true);
         myRigidbody.velocity = new Vector2(25, 25);
         myGameSessionManager.LevelProcedureOnDeath();
     }
 }