Exemplo n.º 1
0
        public override void LoadContent(ContentManager content)
        {
            var settler = new Settler(new Vector2(2900, 3200), Camera, ref mDirector, GameScreen, Ui);

            GameScreen.AddObject(settler);

            Camera.CenterOn(settler.AbsolutePosition);

            var milunitList = new List <MilitaryFast>(6);

            for (var i = 0; i < 6; i++)
            {
                milunitList.Add(new MilitaryFast(new Vector2(3000 + (i > 2 ? 100 : 0), 3000 + (i % 3) * 50), Camera, ref mDirector));
            }

            GameScreen.AddObjects(milunitList);


            // add a puddle && rock
            GameScreen.AddObject(new Puddle(new Vector2(3300, 2500), ref mDirector));
            GameScreen.AddObject(new Puddle(new Vector2(3300, 2700), ref mDirector, false));
            GameScreen.AddObject(new Rock(new Vector2(5000, 5000), ref mDirector));
        }