Exemplo n.º 1
0
    public void UpdateMainUI(string scene_name, string section_name)
    {
        bool flag = GameSceneGlobalSettings.IsDisplayMainUI(scene_name, section_name, true);

        if (mainMenu != null)
        {
            if (flag)
            {
                mainMenu.Open(UITransition.TYPE.OPEN);
            }
            else
            {
                mainMenu.Close(UITransition.TYPE.CLOSE);
            }
        }
        bool flag2 = GameSceneGlobalSettings.IsDisplayMainStatusUI(scene_name, section_name);

        if (mainStatus != null)
        {
            if (flag2)
            {
                mainStatus.Open(UITransition.TYPE.OPEN);
            }
            else
            {
                mainStatus.Close(UITransition.TYPE.CLOSE);
            }
        }
        GCAtlas();
    }