Exemplo n.º 1
0
        public void ClearAllWasPressedState(int numFrames)
        {
            if (b0 != 0)
            {
                GamePadInput        pad = GamePadInput.GetGamePad0();
                GamePadInput.Button b   = pad.GetButton(b0);
                b.ClearAllWasPressedState();
                b.IgnoreUntilReleased = true;
                if (b1 != 0)
                {
                    b = pad.GetButton(b0);
                    b.ClearAllWasPressedState();
                    b.IgnoreUntilReleased = true;
                }
                if (numFrames > 0)
                {
                    GamePadInput.ClearAllWasPressedState(numFrames);
                }
            }

            for (int i = 0; i < keys.Count; i++)
            {
                KeyboardInput.ClearAllWasPressedState(keys[i]);
            }
        }   // end of ClearAllWasPressedState()