public void Read(GamePacketReader reader) { TaxiNode = reader.ReadUShort(14u); Time = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { // packet has no payload }
public void Read(GamePacketReader reader) { Guid = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { Path = (Path)reader.ReadByte(3); UseTokens = reader.ReadBit(); }
public void Read(GamePacketReader reader) { ActionSetIndex = reader.ReadByte(3u); RespecType = reader.ReadEnum <AmpRespecType>(3u); Value = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { Channel = new Channel(); Channel.Read(reader); CharacterName = reader.ReadWideString(); }
public void Read(GamePacketReader reader) { TargetPlayer.Read(reader); }
public void Read(GamePacketReader reader) { Path = reader.ReadEnum <Path>(3); }
public void Read(GamePacketReader reader) { Location.Read(reader); }
public void Read(GamePacketReader reader) { PrivacyLevel = reader.ReadEnum <ResidencePrivacyLevel>(32u); }
public void Read(GamePacketReader reader) { RealmId = reader.ReadUShort(14u); NeighbourhoodId = reader.ReadULong(); }
public void Read(GamePacketReader reader) { CharacterId = reader.ReadULong(); }
public void Read(GamePacketReader reader) { TargetPlayerIdentity.Read(reader); Enabled = reader.ReadBit(); }
public void Read(GamePacketReader reader) { Unused = reader.ReadBit(); }
public void Read(GamePacketReader reader) { Channel = new Channel(); Channel.Read(reader); }
public void Read(GamePacketReader reader) { Unknown0 = reader.ReadUShort(14u); }
public void Read(GamePacketReader reader) { uint length = reader.ReadUInt(); Data = reader.ReadBytes(length - 4); }
public void Read(GamePacketReader reader) { Blend = reader.ReadBit(); }
public void Read(GamePacketReader reader) { MoveData.Read(reader); Blend = reader.ReadBit(); }
public void Read(GamePacketReader reader) { ActionSetIndex = reader.ReadByte(3u); }
public void Read(GamePacketReader reader) { Message = reader.ReadWideString(); }
public void Read(GamePacketReader reader) { RealmId = reader.ReadUShort(14u); ResidenceId = reader.ReadULong(); }
} // Mailbox Entity Guid public void Read(GamePacketReader reader) { MailId = reader.ReadULong(); UnitId = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { State = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { ItemLocation.Read(reader); QuestId = reader.ReadUShort(15u); }
public void Read(GamePacketReader reader) { From.Read(reader); }
public void Read(GamePacketReader reader) { PlayerIdentity.Read(reader); Name = reader.ReadWideString(); }
public void Read(GamePacketReader reader) { ServerUniqueId = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { }
public void Read(GamePacketReader reader) { Action = reader.ReadUInt(18u); Tier = reader.ReadByte(); }