public void WearableInstanceToItemInstanceEntity() { var wearableInstanceGo = new GameObject.Services.ItemBuilder.Item.WearableInstance(new Item()); var itemInstanceEntity = wearableInstanceGo.Adapt <Database.Entities.ItemInstance>(); Assert.IsNotNull(itemInstanceEntity); }
public void WearableInstanceToItemInstanceDto() { var wearableInstanceGo = new GameObject.Services.ItemBuilder.Item.WearableInstance(new Item()); var itemInstancedto = wearableInstanceGo.Adapt <NosCore.Data.ItemInstanceDto>(); Assert.IsNotNull(itemInstancedto); }
public void WearableToSpecialistDtoShouldFail() { var wearableInstance = new GameObject.Services.ItemBuilder.Item.WearableInstance(); var specialistInstanceDto = wearableInstance.Adapt <NosCore.Data.SpecialistInstanceDto>(); Assert.IsNull(specialistInstanceDto); }
public void WearableInstanceToItemInstanceGo() { var wearableInstanceGo = new GameObject.Services.ItemBuilder.Item.WearableInstance(new Item()); var itemInstanceGo = wearableInstanceGo.Adapt <GameObject.Services.ItemBuilder.Item.ItemInstance>(); Assert.IsNotNull(itemInstanceGo); }