Exemplo n.º 1
0
    IEnumerator DelayDestoryStar(float delayTime, int index, Star s)
    {
        yield return(new WaitForSeconds(delayTime));

        GUIHelper.PlayEffect(starRoot, s.transform.position, "starEffect" + (int)s.GetColor(), s.GetColor(), new Vector3(blockWidth / 2, -blockWidth / 2, 0));
        GameObject.Destroy(s.gameObject);
        PlayNumberEffect(GameNumerical.GetStarScore(index + 1), s.GetX(), s.GetY());
    }
Exemplo n.º 2
0
 //重置游戏
 private void ResetGame()
 {
     tipList.Clear();
     thinkTime           = 0;
     isGameOver          = false;
     m_context.score     = 0;
     curLevelFinishScore = GameNumerical.GetFinishScore(m_context.level);
     txtTargert.text     = curLevelFinishScore.ToString();
     txtCurScore.text    = m_context.score.ToString();
     txtLevel.text       = m_context.level.ToString();
     for (int i = 0; i < hight; i++)
     {
         for (int j = 0; j < width; j++)
         {
             if (starsArr[i, j] != null)
             {
                 Destroy(starsArr[i, j].gameObject);
             }
             GameObject obj = GameObject.Instantiate(starTemplate);
             obj.SetActive(true);
             RectTransform tran = obj.GetComponent <RectTransform>();
             obj.name = j + "_" + i;
             tran.SetParent(starRoot);
             tran.localScale       = Vector3.one;
             tran.localRotation    = Quaternion.identity;
             tran.localPosition    = Vector3.zero;
             tran.anchoredPosition = new Vector3(j * blockWidth, -i * blockWidth);
             Star star = obj.AddComponent <Star>();
             star.SetColor((StarColorEnum)Random.Range(0, (int)StarColorEnum.MAX));
             star.SetIndex(j, i);
             star.GetButton().onClick.AddListener(delegate()
             {
                 OnClickStar(star);
             });
             // star.ShowStarTip(true);
             starsArr[i, j] = star;
         }
     }
     emptyLine = 0;
 }