Exemplo n.º 1
0
    private void OnTriggerExit(Collider other)
    {
        if (other.gameObject.tag == "GroundObstacle")
        {
            Debug.Log("Trigger Exit ground obstacle");
            isFallingOnGround = false;

            isFallingFinished = true;
        }

        else if (other.gameObject.tag == "ColorChangerArea")
        {
            stackColorCode = other.gameObject.GetComponent <ColorChangerAreaScript>().colorCode;
            DataScript.currentColorCode = stackColorCode;
            gameMngr.ChangeGroundMatColor(stackColorCode);
            gameMngr.ChangePlayerMatColor();
            StartCoroutine(ChangeCubeColors());
        }
    }