void Init()
 {
     if (!initialized)
     {
         initialized = true;
         GameMasterManager.DontDestroyOnLoad(this);
     }
 }
Exemplo n.º 2
0
 public void Init()
 {
     FillProperties();
     if (!initialized)
     {
         initialized = true;
         GameMasterManager.DontDestroyOnLoad(this);
     }
 }