Exemplo n.º 1
0
 public static void HandleMapMovementConfirm(GameMapMovementConfirmMessage message, WorldClient client)
 {
     if (client.Character.IsMoving)
     {
         client.Character.EndMove();
     }
 }
Exemplo n.º 2
0
 private void HandleCharacterCharacteristicsInformations(GameMapMovementConfirmMessage message, ConnectedHost source)
 {
     source.Bot.BotState = Enums.BotStatsEnum.INACTIF;
 }