public CTXMHandler(string token) : base(GameProvider.CTXM) { GameProvider = GameProvider.CTXM; GameLink = new GameLinkInfo { Fun = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Fun), Real = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Real), MemberSessionId = token }; }
public PNGHandler(string token, string lobby) : base(GameProvider.PNG) { GameProvider = GameProvider.PNG; GameLink = new GameLinkInfo { Fun = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Fun), Real = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Real), MemberSessionId = token, LobbyPage = lobby }; }
public ISBHandler(string token, string lobby, string currency) : base(GameProvider.ISB) { GameProvider = GameProvider.ISB; currencyCode = currency; GameLink = new GameLinkInfo { Fun = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Fun), Real = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Real), MemberSessionId = token, LobbyPage = lobby }; }
public UC8Handler(string token, string lobby, string cashier) : base(GameProvider.UC8) { GameProvider = GameProvider.UC8; GameLink = new GameLinkInfo { Fun = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Fun), Real = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Real), MemberSessionId = token, LobbyPage = lobby, CashierPage = cashier }; }
public GPIHandler(string token) : base(GameProvider.GPI) { GameProvider = GameProvider.GPI; GameLink = new GameLinkInfo { Fun = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Fun), Real = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Real), MemberSessionId = token }; _gpi = new Gpi(GameLink); }
public BSHandler(string token, string lobby, string cashier, GameDevice gameDevice) : base(GameProvider.BS) { GameProvider = GameProvider.BS; device = gameDevice; GameLink = new GameLinkInfo { Fun = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Fun), Real = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Real), MemberSessionId = token, LobbyPage = lobby, CashierPage = cashier }; }
public PTHandler(string username, string lobby, string support, string logout) : base(GameProvider.PT) { prefix = GameSettings.PtAcctPrefix; GameProvider = GameProvider.PT; user = prefix + username.ToUpper(); supportPage = support; logoutPage = logout; GameLink = new GameLinkInfo { Fun = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Fun), Real = GameSettings.GetGameUrl(GameProvider, GameLinkSetting.Real), LobbyPage = lobby }; }
public Gpi(GameLinkInfo gameLink) { LanguageCode = GetLanguageCode(); _gameLink = gameLink; }