public void CreateLaunchWarningMessages(GameletSdkCompatibilityResult?sdkResult, string sdkWarning, string[] parserWarnings) { SetupSdkCompatibility(sdkResult); var launchRequest = new LaunchGameRequest(); SetupParamsParser(launchRequest, GetStatus(parserWarnings, false)); var launchGameResponse = new LaunchGameResponse { GameLaunchName = _gameLaunchName, RequestId = launchRequest.RequestId }; SetupGameLaunchApi(launchRequest, launchGameResponse); SetupSdkWarningSetting(); IVsiGameLaunch result = _target.CreateLaunch(_launchParams); Assert.That(result, Is.Not.Null); _dialogUtil.DidNotReceiveWithAnyArgs().ShowError(Arg.Any <string>(), Arg.Any <string>()); if (string.IsNullOrEmpty(sdkWarning)) { _dialogUtil.DidNotReceive() .ShowOkNoMoreDisplayWarning(sdkWarning, Arg.Any <string[]>()); } else { _dialogUtil.Received(1).ShowOkNoMoreDisplayWarning(sdkWarning, Arg.Any <string[]>()); } if (parserWarnings.Any()) { _dialogUtil.Received(1) .ShowWarning(Arg.Is <string>(m => parserWarnings.All(m.Contains))); } Assert.That(_devEvent.GameLaunchData.RequestId, Is.EqualTo(launchRequest.RequestId)); Assert.That(_devEvent.GameLaunchData.LaunchId, Is.EqualTo(_gameLaunchId)); Assert.That(_devEvent.GameLaunchData.EndReason, Is.Null); _action.Received(1).Record(Arg.Any <Func <bool> >()); }