public LocaleStringTableReference(GameLanguageTable languageTable)
        {
            mCodeName = "";

            mLanguageTable = languageTable;

            mLanguageStrings = new string[languageTable.GameLanguageCount];
        }
Exemplo n.º 2
0
 internal LocaleStringTable(LocaleStringTableInfo info, Engine.EngineBuildHandle buildHandle)
 {
     kInfo                = info;
     mStringReferences    = new List <LocaleStringTableReference>();
     mEngineLanguageTable = LanguageSystem.GetGameLanguageTable(buildHandle);
 }