public PlayerPointBalance GetPlayerPointBalance(int?PlayerID) { PlayerPointBalance playerPointBalance = null; try { GameInfoContext gameInfoContext = new GameInfoContext(); playerPointBalance = gameInfoContext.GetPlayerPointBalance(PlayerID); if (playerPointBalance == null) { _logger.InfoFormat(playerPointBalance, "No PlayerPointBalance has found.", "GetPlayerPointBalance"); } else { _logger.InfoFormat(playerPointBalance, "PlayerPointBalance has found.", "GetPlayerPointBalance"); } } catch (Exception ex) { _logger.ErrorFormat(ex.TargetSite, ex.Message, ex.Source, "GetPlayerPointBalance"); } return(playerPointBalance); }