public override void DisposingViewModel(uFrame.MVVM.ViewModel viewModel)
 {
     base.DisposingViewModel(viewModel);
     GameHUDViewModelManager.Remove(viewModel);
 }
 public virtual void InitializeGameHUD(GameHUDViewModel viewModel)
 {
     // This is called when a GameHUDViewModel is created
     GameHUDViewModelManager.Add(viewModel);
 }