Exemplo n.º 1
0
 private void swordslayerToolStripMenuItem1_Click(object sender, EventArgs e)
 {
     GameGlobalEditor.LoadMap(GameGlobalEditor.LevelOption.sword_slayer, GameGlobalEditor.GameBuild.Beta);
 }
Exemplo n.º 2
0
 private void settlementToolStripMenuItem1_Click(object sender, EventArgs e)
 {
     GameGlobalEditor.LoadMap(GameGlobalEditor.LevelOption.settlement, GameGlobalEditor.GameBuild.Beta);
 }
Exemplo n.º 3
0
 private void ff10prototypeToolStripMenuItem1_Click(object sender, EventArgs e)
 {
     GameGlobalEditor.LoadMap(GameGlobalEditor.LevelOption.prototype, GameGlobalEditor.GameBuild.Beta);
 }
Exemplo n.º 4
0
 private void printCamDebugInfoToolStripMenuItem_Click(object sender, EventArgs e)
 {
     printCamDebugInfoToolStripMenuItem.Checked = !printCamDebugInfoToolStripMenuItem.Checked;
     GameGlobalEditor.PrintCamDebugInfo(printCamDebugInfoToolStripMenuItem.Checked);
 }
Exemplo n.º 5
0
 private void boneyardToolStripMenuItem1_Click(object sender, EventArgs e)
 {
     GameGlobalEditor.LoadMap(GameGlobalEditor.LevelOption.boneyard, GameGlobalEditor.GameBuild.Beta);
 }