protected internal Instance(GameGizmo gizmo) { this.localPosition = Vector3.zero; this.localRotation = Quaternion.identity; this.localScale = Vector3.one; this.gameGizmo = gizmo; this.propertyBlock = new MaterialPropertyBlock(); }
protected internal Instance(GameGizmo gizmo) { this.gameGizmo = gizmo; this.propertyBlock = new MaterialPropertyBlock(); }