public bool DeserializeHumanText(ref Queue <string> lines) => default; // 0x00BB24A0-0x00BB2980 public bool TrySetupExecPointer(IGameFlowPlayable owner, GameFlowExecStack execStack, IGameFlowPlayable findBlob) => default; // 0x00BB2980-0x00BB2AD0
} // 0x00A644E0-0x00A644F0 public bool ResumeStack(GameFlowExecStack execStack) => default; // 0x00A644F0-0x00A64500
} // 0x00BB1AC0-0x00BB1AD0 public override bool TrySetupExecPointer(GameFlowExecStack execStack, IGameFlowPlayable findBlob) => default; // 0x00BB1AD0-0x00BB1AF0
} // 0x00A64A30-0x00A64AA0 // Methods public void Suspend <T>(GameFlowExecStack execStack, T topBlobSaveData, GameFlow_SubScenarioManager subScenarioManager) { }
} // 0x00BB1030-0x00BB10A0 public virtual bool TrySetupExecPointer(GameFlowExecStack execStack, IGameFlowPlayable findBlob) => default; // 0x00BB10A0-0x00BB10B0