/// <summary> /// 外部启动 /// </summary> private void ExternalStart() { string[] arguments = Environment.GetCommandLineArgs(); GameFlowData gameFlowData = new GameFlowData(); GameDataManager.FlowData = LabTools.GetDataByString <GameFlowData>(gameFlowData.ToJson()); GameDataManager.LabDataManager.LabDataCollectInit(() => GameDataManager.FlowData.UserId); GameSceneManager.Instance.Change2MainScene(); }