Exemplo n.º 1
0
        public static GameEntity CreateOreBranch(GameContext context, GameEntity vein, Vector2 position)
        {
            var e = context.CreateEntity();

            e.AddSprite("ore_branch");
            e.AddPosition(position);
            var health = StatCalculator.Calculate(BaseBranchHealthPercentage, 1);

            e.AddHealth(health, health);

            e.isOre             = true;
            e.isOreBranch       = true;
            e.isKillable        = true;
            e.isRemovedWhenDead = true;

            e.AddRoomChild(vein.roomChild.id);
            e.AddParent(vein.id.value);
            e.isOnGround = true;

            if (vein.hasBag == false)
            {
                vein.AddBag(new List <int>());
            }

            vein.bag.items.Add(e.id.value);
            return(e);
        }