private static void PrintGameplayUI(Player player, Player opponent, int stage)
 {
     Console.Clear();
     Console.WriteLine(GameElements.GetTitle());
     Console.WriteLine(GameElements.GetLineSolid());
     Console.WriteLine($"   Opponent:");
     Console.WriteLine(player.OpponentBattlefield.ToString());
     Console.WriteLine($"   You:");
     Console.WriteLine(player.PlayerBattlefield.ToString());
     //Console.WriteLine($"   What Opponent sees:");
     //Console.WriteLine(opponent.OpponentBattlefield.ToString());
     Console.WriteLine(GameElements.GetLegend());
     Console.WriteLine(GameElements.GetLineSolid());
     Console.WriteLine(GameElements.GetCredits());
     Console.WriteLine($"\n Stage {stage}");
 }