private static void PrintGameplayUI(Player player, Player opponent, int stage) { Console.Clear(); Console.WriteLine(GameElements.GetTitle()); Console.WriteLine(GameElements.GetLineSolid()); Console.WriteLine($" Opponent:"); Console.WriteLine(player.OpponentBattlefield.ToString()); Console.WriteLine($" You:"); Console.WriteLine(player.PlayerBattlefield.ToString()); //Console.WriteLine($" What Opponent sees:"); //Console.WriteLine(opponent.OpponentBattlefield.ToString()); Console.WriteLine(GameElements.GetLegend()); Console.WriteLine(GameElements.GetLineSolid()); Console.WriteLine(GameElements.GetCredits()); Console.WriteLine($"\n Stage {stage}"); }