/// <summary> /// 获取当天0点之后的总秒数 /// </summary> /// <returns></returns> public static int GetLocalTotleSecond() { return(GameDefine.GetLocalDataTime().Hour * 3600 + GameDefine.GetLocalDataTime().Minute * 60 + GameDefine.GetLocalDataTime().Second); }
/// <summary> /// 获取当天0点之后的总秒数 /// </summary> /// <returns></returns> public static int GetLocalTotleSecond() { return(GameDefine.GetLocalDataTime().Hour * 3600 + GameDefine.GetLocalDataTime().Minute * 60 + GameDefine.GetLocalDataTime().Second); }