Exemplo n.º 1
0
    private static List <BuildAssetbundleConfig> ReadConfig()
    {
        GameDataManager.ChangeDir(".");
        List <BuildAssetbundleConfig> configs = BuildAssetbundleConfig.Select((item) => { return(item.Path != null); });

        GameDataManager.ClearAllData();
        // 路径 从长到短 排序,先处理子目录
        configs.Sort(new CompareConfig());
        return(configs);
    }