public static void ExportFile(List <GameBases> precomp, GameConsoles console) { CheckAndFixConfigFolder(); Stream createConfigStream = new FileStream($@"configs\bases.vcb{console.ToString().ToLower()}", FileMode.Create, FileAccess.Write); GZipStream compressedStream = new GZipStream(createConfigStream, CompressionMode.Compress); IFormatter formatter = new BinaryFormatter(); formatter.Serialize(compressedStream, precomp); compressedStream.Close(); createConfigStream.Close(); ReadFromConfig($@"configs\bases.vcb{console.ToString().ToLower()}"); }
public static void ExportFile(List <TKeys> precomp, GameConsoles console) { CheckAndFixFolder("bin\\keys"); Stream createConfigStream = new FileStream($@"bin\keys\{console.ToString().ToLower()}.vck", FileMode.Create, FileAccess.Write); GZipStream compressedStream = new GZipStream(createConfigStream, CompressionMode.Compress); IFormatter formatter = new BinaryFormatter(); formatter.Serialize(compressedStream, precomp); compressedStream.Close(); createConfigStream.Close(); }