public void SetIPAdress(GameConfigNet.IPAdress ipTypeAdress) { if (net.httpIpDatas.TryGetValue(ipTypeAdress, out net.httpApiUrl)) { } net.ipAdressType = ipTypeAdress; }
public EditorGameBuildConfigurations() { if (mConfig == null) { mConfig = Object.FindObjectOfType <GameConfigProject>(); } resourcesIpAdress = (GameConfigNet.IPAdress)EditorPrefs.GetInt("ResourcesIpAdress", 1); if (resourcesIpAdress == GameConfigNet.IPAdress.Userdefined) { resourcesIpAdress = GameConfigNet.IPAdress.Test; } ResetGameBuildResBools(); if (EditorPrefs.GetString("GameBuildIsMaster", "false") == "true") { isMaster = true; } resourcesIpDatas.Add(GameConfigNet.IPAdress.Test, GameEditorConfig.testResourcesUploadServerHost); resourcesIpDatas.Add(GameConfigNet.IPAdress.Production, GameEditorConfig.productionResourcesUploadServerHost); string host; mAppExportPath = EditorPrefs.GetString("GameAppbuildPath", ""); if (resourcesIpDatas.TryGetValue(resourcesIpAdress, out host)) { resourcesUploadServerHost = host; } // appid 路径名字 keystorePass keyaliasName keyaliasPass //mPlayerSettingAndroid.Add("com.sincebest.jisukwx", new string[]{"jskawuxing.keystore", "jskawuxing", "jskwx", "jskawuxing"}); //mPlayerSettingAndroid.Add("com.sincebest.dahuanqingmajiang", new string[] { "duomimj.keystore", "hnduomimj", "dahuwangjiang", "dhwjmj" }); //mPlayerSettingAndroid.Add("common", new string[] { "sincebest.keystore", "sincebest", "sincebest", "sincebest" }); foreach (var item in GameEditorConfig.androidKeyDic()) { mPlayerSettingAndroid.Add(item.Key, item.Value); } PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Android, "BESTHTTP_DISABLE_COOKIES;BESTHTTP_DISABLE_CACHING;BESTHTTP_DISABLE_SERVERSENT_EVENTS;BESTHTTP_DISABLE_SIGNALR;BESTHTTP_DISABLE_SOCKETIO;BESTHTTP_DISABLE_ALTERNATE_SSL;"); PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.iOS, "BESTHTTP_DISABLE_COOKIES;BESTHTTP_DISABLE_CACHING;BESTHTTP_DISABLE_SERVERSENT_EVENTS;BESTHTTP_DISABLE_SIGNALR;BESTHTTP_DISABLE_SOCKETIO;BESTHTTP_DISABLE_ALTERNATE_SSL;"); PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Standalone, "BESTHTTP_DISABLE_COOKIES;BESTHTTP_DISABLE_CACHING;BESTHTTP_DISABLE_SERVERSENT_EVENTS;BESTHTTP_DISABLE_SIGNALR;BESTHTTP_DISABLE_SOCKETIO;BESTHTTP_DISABLE_ALTERNATE_SSL;"); PlayerSettings.stripEngineCode = true; #if UNITY_IPHONE PlayerSettings.iOS.deferSystemGesturesMode = UnityEngine.iOS.SystemGestureDeferMode.BottomEdge; #endif }
public void ResetGameBuildResBools() { gameBuildResBools = new bool[(int)GameBuildResTag.end]; if (Application.identifier == "com.sincebestgames.dahuqipaiyouxi") { gameBuildResBools[(int)GameBuildResTag.henanmj] = true; // gameBuildResBools[(int)GameBuildResTag.majiang] = true; #if UNITY_IPHONE gameBuildResBools[(int)GameBuildResTag.runfast] = true; gameBuildResBools[(int)GameBuildResTag.publictable] = true; #endif resourcesIpAdress = GameConfigNet.IPAdress.DHAHQPTest; } }
public EditorGameBuildConfigurations() { if (mConfig == null) { mConfig = Object.FindObjectOfType <GameConfigProject>(); } resourcesIpAdress = GameConfigNet.IPAdress.Userdefined; ResetGameBuildResBools(); if (EditorPrefs.GetString("GameBuildIsMaster", "false") == "true") { isMaster = true; } if (AseetBundleUpload.IsUseJunYu) { resourcesIpDatas.Add(GameConfigNet.IPAdress.DHAHQPTest, "http://comsweb-t.junyeer.com"); //resourcesIpDatas.Add(GameConfigNet.IPAdress.DHAHQPProduction, "http://commons.sincebest.com"); } else { resourcesIpDatas.Add(GameConfigNet.IPAdress.DHAHQPTest, "http://114.55.99.139:9029"); resourcesIpDatas.Add(GameConfigNet.IPAdress.DHAHQPProduction, "http://commons.sincebest.com"); } string host; mAppExportPath = EditorPrefs.GetString("GameAppbuildPath", ""); if (resourcesIpDatas.TryGetValue(resourcesIpAdress, out host)) { resourcesUploadServerHost = host; } // appid 路径名字 keystorePass keyaliasName keyaliasPass mPlayerSettingAndroid.Add("com.sincebest.jisukwx", new string[] { "jskawuxing.keystore", "jskawuxing", "jskwx", "jskawuxing" }); mPlayerSettingAndroid.Add("com.sincebest.dahuanqingmajiang", new string[] { "duomimj.keystore", "hnduomimj", "dahuwangjiang", "dhwjmj" }); mPlayerSettingAndroid.Add("common", new string[] { "sincebest.keystore", "sincebest", "sincebest", "sincebest" }); PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Android, "BESTHTTP_DISABLE_COOKIES;BESTHTTP_DISABLE_CACHING;BESTHTTP_DISABLE_SERVERSENT_EVENTS;BESTHTTP_DISABLE_SIGNALR;BESTHTTP_DISABLE_SOCKETIO;BESTHTTP_DISABLE_ALTERNATE_SSL;"); PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.iOS, "BESTHTTP_DISABLE_COOKIES;BESTHTTP_DISABLE_CACHING;BESTHTTP_DISABLE_SERVERSENT_EVENTS;BESTHTTP_DISABLE_SIGNALR;BESTHTTP_DISABLE_SOCKETIO;BESTHTTP_DISABLE_ALTERNATE_SSL;"); PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Standalone, "BESTHTTP_DISABLE_COOKIES;BESTHTTP_DISABLE_CACHING;BESTHTTP_DISABLE_SERVERSENT_EVENTS;BESTHTTP_DISABLE_SIGNALR;BESTHTTP_DISABLE_SOCKETIO;BESTHTTP_DISABLE_ALTERNATE_SSL;"); PlayerSettings.stripEngineCode = true; }
public bool OnGUI() { if (GameConfigProject.instance == null) { return(true); } GUILayout.BeginVertical(); GUILayout.Width(200); if (GameEditorTools.DrawHeader("游戏设置", true)) { GameEditorTools.BeginContents(); GUI.color = Color.yellow; GameConfigProject.instance.assetBundleFilePathEncrypt = GUILayout.Toggle(GameConfigProject.instance.assetBundleFilePathEncrypt, "资源路径加密"); GameConfigProject.instance.luaScriptProcess = GUILayout.Toggle(GameConfigProject.instance.luaScriptProcess, "lua代码加密"); if (mConfig != null && mConfig.channel != "") { Channel channel = (Channel)Enum.Parse(typeof(Channel), mConfig.channel); channel = (Channel)EditorGUILayout.EnumPopup("渠道", channel); mConfig.channel = channel.ToString(); } EditorGUILayout.BeginHorizontal(); GameConfigProject.instance.developmentMode = GUILayout.Toggle(GameConfigProject.instance.developmentMode, "开启开发者模式"); #if UNITY_IPHONE GameConfigProject.instance.isIosEnterprise = GUILayout.Toggle(GameConfigProject.instance.isIosEnterprise, "iOS企业包"); #endif EditorGUILayout.EndHorizontal(); GUI.color = Color.cyan; EditorGUILayout.BeginHorizontal(); PlayerSettings.bundleVersion = EditorGUILayout.TextField("游戏版本号:", Application.version); if (EditorUserBuildSettings.activeBuildTarget == BuildTarget.iOS) { PlayerSettings.iOS.buildNumber = EditorGUILayout.TextField("BuildNumber", PlayerSettings.iOS.buildNumber); } else { PlayerSettings.Android.bundleVersionCode = EditorGUILayout.IntField("BuildNumber", PlayerSettings.Android.bundleVersionCode); } EditorGUILayout.EndHorizontal(); buildAppAutoIncreaseVersion = EditorGUILayout.Toggle("Build自增App版本号:", buildAppAutoIncreaseVersion); #if UNITY_ANDROID GUI.color = Color.yellow; ScriptingImplementation scriptingImplementation = PlayerSettings.GetScriptingBackend(BuildTargetGroup.Android); scriptingImplementation = (ScriptingImplementation)EditorGUILayout.EnumPopup("StripEngineCode", scriptingImplementation); PlayerSettings.SetScriptingBackend(BuildTargetGroup.Android, scriptingImplementation); #endif GUI.color = Color.cyan; PlayerSettings.stripEngineCode = EditorGUILayout.Toggle("StripEngineCode", PlayerSettings.stripEngineCode); //EditorGUILayout.TextField("AndroidDll生成时间:", File.GetLastWriteTime(Application.dataPath + "/Scripts/External/Runtime/Android/GameDll.dll.bytes").ToString("yy-MM-dd HH:mm:ss")); GUI.enabled = true; GUI.color = Color.white; GUILayout.BeginHorizontal(); GUILayout.Label("服务器地址"); mConfig.net.ipAdressType = (GameConfigNet.IPAdress)EditorGUILayout.Popup((int)mConfig.net.ipAdressType, mConfig.net.ipAdressTypeName); GUILayout.EndHorizontal(); // if (mConfig.net.ipAdressType == GameConfigNet.IPAdress.Userdefined) { // mConfig.net.loginServerIp = EditorGUILayout.TextField("服务器IP", mConfig.net.loginServerIp); // mConfig.net.loginPort = EditorGUILayout.IntField("服务器Port", mConfig.net.loginPort); // } else { // GUI.enabled = false; // EditorGUILayout.TextField("服务器IP", mConfig.net.loginServerIp); // EditorGUILayout.IntField("服务器Port", mConfig.net.loginPort); // GUI.enabled = true; // } GameEditorTools.EndContents(); } if (GameEditorTools.DrawHeader("Build设置", true)) { GUILayout.BeginHorizontal(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); EditorGUILayout.TextField("App导出路径", Path.Combine(appExportPath, appbuildName)); if (GUILayout.Button("选择")) { string buildPath = EditorUtility.SaveFolderPanel("Build路径", mAppExportPath, ""); if (buildPath.Length != 0) { mAppExportPath = buildPath; EditorPrefs.SetString("GameAppbuildPath", buildPath); } } GUILayout.EndHorizontal(); EditorUserBuildSettings.development = EditorGUILayout.Toggle("Development Build", EditorUserBuildSettings.development); if (EditorUserBuildSettings.development) { EditorUserBuildSettings.connectProfiler = EditorGUILayout.Toggle("OpenProfiler", EditorUserBuildSettings.connectProfiler); EditorUserBuildSettings.allowDebugging = EditorGUILayout.Toggle("ScriptDebug", EditorUserBuildSettings.allowDebugging); } } if (GameEditorTools.DrawHeader("上传设置")) { GUI.color = Color.yellow; bool isMasterTmp = EditorGUILayout.Toggle("Master分支", isMaster); if (isMasterTmp != isMaster) { isMaster = isMasterTmp; EditorPrefs.SetString("GameBuildIsMaster", isMaster ? "true" : "false"); } GUI.color = Color.white; GUILayout.BeginHorizontal(); GUILayout.Label("上传资源服务器地址"); resourcesIpAdress = (GameConfigNet.IPAdress)EditorGUILayout.Popup((int)resourcesIpAdress, mConfig.net.ipAdressTypeName); assetVersionUploadServerName = mConfig.net.ipAdressTypeName[(int)resourcesIpAdress]; GUILayout.EndHorizontal(); if (GUI.changed) { string host; if (resourcesIpDatas.TryGetValue(resourcesIpAdress, out host)) { resourcesUploadServerHost = host; EditorPrefs.SetInt("ResourcesIpAdress", (int)resourcesIpAdress); } } if (resourcesIpAdress == GameConfigNet.IPAdress.Userdefined) { resourcesUploadServerHost = EditorGUILayout.TextField("服务器Host", resourcesUploadServerHost); } else { GUI.enabled = false; EditorGUILayout.TextField("服务器Host", resourcesUploadServerHost); GUI.enabled = true; } } GameEditorTools.DrawHeader("资源打包设置"); gameBuildPackageResTag = 0; EditorGUILayout.BeginHorizontal(); int allNum = Enum.GetNames(typeof(GameBuildPackageResTag)).ToDynList().Count; int tagNum = 0; int curNum = 0; foreach (GameBuildPackageResTag tag in Enum.GetValues(typeof(GameBuildPackageResTag))) { if (tagNum == 0) { EditorGUILayout.BeginVertical(); } if (tag != GameBuildPackageResTag.end) { ToggleGameBuildResTag(tag.ToString(), tag); } tagNum++; if (tagNum == 4) { EditorGUILayout.EndVertical(); } curNum++; if (curNum == allNum && tagNum != 4) { EditorGUILayout.EndVertical(); } if (tagNum == 4) { tagNum = 0; } } EditorGUILayout.EndHorizontal(); GUI.backgroundColor = Color.gray; if (GUILayout.Button("Player Settings")) { EditorApplication.ExecuteMenuItem("Edit/Project Settings/Player"); } GUI.backgroundColor = Color.white; GUILayout.EndVertical(); return(true); }