Exemplo n.º 1
0
        public void AddPlayersToGame(GameSettings gameSettings)
        {
            GameBoard _gameBoard = new GameBoard(gameSettings);

            _gameBoard.AddPlayerToGame(gameSettings, "Andrew");
            _gameBoard.AddPlayerToGame(gameSettings, "Max");

            Assert.True(_gameBoard.Players.Where(p => p.TypeOfPlayer == Player.PlayerType.Human).ToList().Count == 2);
        }
Exemplo n.º 2
0
        public static void Main(string[] args)
        {
            __gameSettings = LoadConfiguration();

            __gameBoard = new GameBoard(__gameSettings);

            Console.Clear();
            Console.WriteLine(__welcome);
            Console.Write(__usernamePrompt);

            if (__gameSettings.Players > 0)
            {
                // add human player, multi player possible but limitation on single player due to console
                __gameBoard.AddPlayerToGame(__gameSettings, Console.ReadLine().ToString());
            }

            while (__gameBoard.GetGameStatus() == GameBoard.GameStatus.InProgress)
            {
                // iterate through the list of players until we have a winner
                foreach (Player player in __gameBoard.Players)
                {
                    __coordinate = null;
                    DisplayGameGrid(player);

                    if (player.TypeOfPlayer == Player.PlayerType.Human)
                    {
                        DisplayPromptForMissile();
                    }

                    var _missileResponse = player.PlayersBoard.FireMissile(__coordinate);

                    DisplayMissileResult(player, _missileResponse);

                    // check if this was a winning hit
                    if (_missileResponse == MissileResponse.Hit &&
                        __gameBoard.GetGameStatus() == GameBoard.GameStatus.PlayerWins)
                    {
                        DisplayGameGrid(player);
                        Console.WriteLine(String.Format(__winnerMessage, player.Name));
                        Console.WriteLine(__pressAnyKey + Environment.NewLine);
                        Console.ReadLine();
                        return;
                    }
                }
            }
        }