Exemplo n.º 1
0
 public PlayingState(CanvasHelper _cv, Dictionary <string, object> res, Game.PlayerWraper playing) : base(_cv, res, playing)
 {
     for (int i = 0; i < segments.Length; ++i)
     {
         segments[i] += stageOffset;
     }
 }
Exemplo n.º 2
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 public ResultState(CanvasHelper _cv, Dictionary <string, object> res, Game.PlayerWraper playing) : base(_cv, res, playing)
 {
 }
Exemplo n.º 3
0
 public StateBase(CanvasHelper _cv, Dictionary <string, object> res, Game.PlayerWraper playing)
 {
     cv           = _cv;
     resources    = res;
     this.playing = playing;
 }