private void ShowUnityTerrainDataExporter() { GUnityTerrainDataExporterWindow window = GUnityTerrainDataExporterWindow.ShowWindow(); window.BulkExport = true; window.BulkExportGroupId = instance.GroupId; }
private void ShowUnityTerrainDataExporter() { GUnityTerrainDataExporterWindow window = GUnityTerrainDataExporterWindow.ShowWindow(); window.SrcData = data; }