Exemplo n.º 1
0
 protected void EndTurn()
 {
     // Since we might have 'visited' a tile in FindSelectableTiles, we need to re-clear.
     ClearVisitedTiles();
     if (DoesGUI())
     {
         panel.ClearActionPoints();
         creatureMechanics.UpdateUI(0);
     }
     isTurn = false;
     currentTile.isCurrent = false;
 }