private void Start() { menu = GameObject.Find("Main Camera").GetComponent <GUIGame>(); controlCamera = GameObject.Find("Main Camera").GetComponent <ControlCamera>(); GUIOperations = GameObject.Find("spaceship").GetComponent <GUIOperations>(); Skins = GameObject.Find("spaceship").GetComponent <Skins>(); }
public void Initialize() { _gui.Screen = new GuiScreen(_game.GraphicsDevice.Viewport.Width, _game.GraphicsDevice.Viewport.Height); _gui.Screen.Desktop.Bounds = new UniRectangle( new UniScalar(0f, 0), new UniScalar(0f, 0), new UniScalar(1f, 0), new UniScalar(1f, 0)); _gui.Initialize(); _guiMainMenu = new GUIMainMenu(); _guiGame = new GUIGame(); GameBoard = new GameBoard(10, 10, 10); }