public static int GetSceneIndex(GUID guid) { int index = -1; return(GUIDSceneIndexLookup.TryGetValue(guid, out index) ? index : -1); }
public static bool Contains(GUID guid) { return(GUIDSceneIndexLookup.ContainsKey(guid)); }
public static int GetSceneIndex(GUID guid) { int index = -1; return(GUIDSceneIndexLookup.TryGetValue(guid, out index) ? index : -1); }
public static bool Contains(GUID guid) { return(GUIDSceneIndexLookup.ContainsKey(guid)); }