/// <summary>
        /// Initializes the drop down window by creating the necessary GUI. Must be called after construction and before
        /// use.
        /// </summary>
        /// <param name="parent">Scene window that this drop down window is a part of.</param>
        /// <param name="cameraOptions">Reference to the current scene camera options.</param>
        internal void Initialize(SceneWindow parent)
        {
            this.Parent = parent;

            GUIEnumField cameraProjectionTypeField = new GUIEnumField(typeof(ProjectionType), new LocEdString("Projection type"));

            cameraProjectionTypeField.Value = (ulong)Parent.ProjectionType;
            cameraProjectionTypeField.OnSelectionChanged += SetCameraProjectionType;

            nearClipPlaneInput            = new GUIFloatField(new LocEdString("Near plane"));
            nearClipPlaneInput.Value      = Parent.NearClipPlane;
            nearClipPlaneInput.OnChanged += OnNearClipPlaneChanged;
            nearClipPlaneInput.SetRange(SceneCameraOptions.MinNearClipPlane, SceneCameraOptions.MaxNearClipPlane);

            farClipPlaneInput            = new GUIFloatField(new LocEdString("Far plane"));
            farClipPlaneInput.Value      = Parent.FarClipPlane;
            farClipPlaneInput.OnChanged += OnFarClipPlaneChanged;
            farClipPlaneInput.SetRange(SceneCameraOptions.MinFarClipPlane, SceneCameraOptions.MaxFarClipPlane);

            cameraFieldOfView            = new GUISliderField(1, 360, new LocEdString("Field of view"));
            cameraFieldOfView.Value      = Parent.FieldOfView.Degrees;
            cameraFieldOfView.OnChanged += SetFieldOfView;

            cameraOrthographicSize            = new GUIFloatField(new LocEdString("Orthographic size"));
            cameraOrthographicSize.Value      = Parent.OrthographicSize;
            cameraOrthographicSize.OnChanged += SetOrthographicSize;

            GUISliderField cameraScrollSpeed = new GUISliderField(SceneCameraOptions.MinScrollSpeed, SceneCameraOptions.MaxScrollSpeed,
                                                                  new LocEdString("Scroll speed"));

            cameraScrollSpeed.Value      = Parent.ScrollSpeed;
            cameraScrollSpeed.OnChanged += SetScrollSpeed;

            GUILayoutY vertLayout = GUI.AddLayoutY();

            vertLayout.AddSpace(10);

            GUILayoutX cameraOptionsLayoutX = vertLayout.AddLayoutX();

            cameraOptionsLayoutX.AddSpace(10);

            GUILayoutY cameraOptionsLayoutY = cameraOptionsLayoutX.AddLayoutY();

            cameraOptionsLayoutY.AddElement(cameraProjectionTypeField);
            cameraOptionsLayoutY.AddElement(nearClipPlaneInput);
            cameraOptionsLayoutY.AddElement(farClipPlaneInput);
            cameraOptionsLayoutY.AddElement(cameraFieldOfView);
            cameraOptionsLayoutY.AddElement(cameraOrthographicSize);
            cameraOptionsLayoutY.AddElement(cameraScrollSpeed);
            cameraOptionsLayoutX.AddSpace(10);

            vertLayout.AddSpace(10);

            ToggleTypeSpecificFields((ProjectionType)cameraProjectionTypeField.Value);
        }
Exemplo n.º 2
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        private void OnInitialize()
        {
            GUILayoutY mainLayout = GUI.AddLayoutY();

            string[] aspectRatioTitles = new string[aspectRatios.Length + 1];
            aspectRatioTitles[0] = "Free";

            for (int i = 0; i < aspectRatios.Length; i++)
            {
                aspectRatioTitles[i + 1] = aspectRatios[i].width + ":" + aspectRatios[i].height;
            }

            GUIListBoxField aspectField = new GUIListBoxField(aspectRatioTitles, new LocEdString("Aspect ratio"));

            aspectField.OnSelectionChanged += OnAspectRatioChanged;

            GUILayoutY buttonLayoutVert = mainLayout.AddLayoutY();
            GUILayoutX buttonLayout     = buttonLayoutVert.AddLayoutX();

            buttonLayout.AddElement(aspectField);
            buttonLayout.AddFlexibleSpace();
            buttonLayoutVert.AddFlexibleSpace();

            renderTextureGUI = new GUIRenderTexture(null);
            renderTextureBg  = new GUITexture(Builtin.WhiteTexture);
            renderTextureBg.SetTint(BG_COLOR);

            noCameraLabel = new GUILabel(new LocEdString("(No main camera in scene)"));

            GUIPanel rtPanel = mainLayout.AddPanel();

            rtPanel.AddElement(renderTextureGUI);

            GUIPanel bgPanel = rtPanel.AddPanel(1);

            bgPanel.AddElement(renderTextureBg);

            GUILayoutY alignLayoutY = rtPanel.AddLayoutY();

            alignLayoutY.AddFlexibleSpace();
            GUILayoutX alignLayoutX = alignLayoutY.AddLayoutX();

            alignLayoutX.AddFlexibleSpace();
            alignLayoutX.AddElement(noCameraLabel);
            alignLayoutX.AddFlexibleSpace();
            alignLayoutY.AddFlexibleSpace();

            UpdateRenderTexture(Width, Height);

            bool hasMainCamera = Scene.Camera != null;

            renderTextureGUI.Active = hasMainCamera;
            noCameraLabel.Active    = !hasMainCamera;
        }
Exemplo n.º 3
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        private void OnInitialize()
        {
            GUILayout vertLayout   = GUI.AddLayoutY();
            GUILayout editorPanel  = vertLayout.AddPanel(GUIOption.FixedHeight(400));
            GUILayout buttonLayout = vertLayout.AddLayoutX(GUIOption.FixedHeight(40));

            guiOK     = new GUIButton(new LocEdString("OK"));
            guiCancel = new GUIButton(new LocEdString("Cancel"));

            guiOK.OnClick     += OnOK;
            guiCancel.OnClick += OnCancel;

            CurveDrawOptions drawOptions = CurveDrawOptions.DrawKeyframes | CurveDrawOptions.DrawMarkers;

            if (curveB != null)
            {
                drawOptions |= CurveDrawOptions.DrawRange;
            }

            curveEditor = new GUICurveEditor(editorPanel, 600, 400, false, drawOptions);
            curveEditor.Redraw();

            EdCurveDrawInfo[] drawinfo;

            if (curveB != null)
            {
                drawinfo = new []
                {
                    new EdCurveDrawInfo(curveA, Color.BansheeOrange),
                    new EdCurveDrawInfo(curveB, Color.Green),
                };
            }
            else
            {
                drawinfo = new [] { new EdCurveDrawInfo(curveA, Color.BansheeOrange), };
            }

            curveEditor.SetCurves(drawinfo);
            curveEditor.CenterAndResize(true);

            buttonLayout.AddFlexibleSpace();
            buttonLayout.AddElement(guiOK);
            buttonLayout.AddSpace(10);
            buttonLayout.AddElement(guiCancel);
            buttonLayout.AddFlexibleSpace();

            EditorInput.OnPointerPressed     += OnPointerPressed;
            EditorInput.OnPointerDoubleClick += OnPointerDoubleClicked;
            EditorInput.OnPointerMoved       += OnPointerMoved;
            EditorInput.OnPointerReleased    += OnPointerReleased;
            EditorInput.OnButtonUp           += OnButtonUp;
        }
Exemplo n.º 4
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        /// <summary>
        /// Initializes the drop down window by creating the necessary GUI. Must be called after construction and before
        /// use.
        /// </summary>
        /// <param name="parent">Animation window that this drop down window is a part of.</param>
        internal void Initialize(AnimationWindow parent)
        {
            GUIIntField fpsField = new GUIIntField(new LocEdString("FPS"), 40);

            fpsField.Value      = parent.FPS;
            fpsField.OnChanged += x => { parent.FPS = x; };

            GUILayoutY vertLayout = GUI.AddLayoutY();

            vertLayout.AddFlexibleSpace();
            GUILayoutX contentLayout = vertLayout.AddLayoutX();

            contentLayout.AddFlexibleSpace();
            contentLayout.AddElement(fpsField);
            contentLayout.AddFlexibleSpace();
            vertLayout.AddFlexibleSpace();
        }
Exemplo n.º 5
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        private void BuildGUI()
        {
            progressBar           = new GUIProgressBar();
            messageLabel          = new GUILabel("", EditorStyles.MultiLineLabelCentered, GUIOption.FixedHeight(60));
            cancelImport          = new GUIButton(new LocEdString("Cancel import"));
            cancelImport.OnClick += () =>
            {
                ProjectLibrary.CancelImport();
                cancelImport.Disabled = true;
            };

            GUILayoutY layoutY = GUI.AddLayoutY();

            layoutY.AddFlexibleSpace();
            GUILayoutX messageLayout = layoutY.AddLayoutX();

            messageLayout.AddSpace(15);
            messageLayout.AddElement(messageLabel);
            messageLayout.AddSpace(15);

            layoutY.AddSpace(10);

            GUILayoutX barLayout = layoutY.AddLayoutX();

            barLayout.AddSpace(30);
            barLayout.AddElement(progressBar);
            barLayout.AddSpace(30);

            layoutY.AddSpace(20);

            GUILayoutX buttonLayout = layoutY.AddLayoutX();

            buttonLayout.AddFlexibleSpace();
            buttonLayout.AddElement(cancelImport);
            buttonLayout.AddFlexibleSpace();

            layoutY.AddFlexibleSpace();

            messageLabel.SetContent(new LocEdString("Resource import is still in progress. You can wait until it " +
                                                    "finishes or cancel import. \n\nNote that even when cancelling you will need to wait for active import threads to finish."));
        }
Exemplo n.º 6
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        /// <summary>
        /// Common code called by both Initialize() overloads.
        /// </summary>
        /// <param name="gui">GUI panel to add the GUI elements to.</param>
        /// <param name="persistent">A set of properties that the inspector can read/write. They will be persisted even
        ///                          after the inspector is closed and restored when it is re-opened.</param>
        private void InitializeBase(GUIPanel gui, SerializableProperties persistent)
        {
            rootGUI         = gui;
            this.persistent = persistent;

            GUILayout contentLayoutX = gui.AddLayoutX();

            contentLayoutX.AddSpace(5);
            GUILayout contentLayoutY = contentLayoutX.AddLayoutY();

            contentLayoutY.AddSpace(5);
            GUIPanel contentPanel = contentLayoutY.AddPanel();

            contentLayoutY.AddSpace(5);
            contentLayoutX.AddSpace(5);

            GUIPanel   backgroundPanel    = gui.AddPanel(START_BACKGROUND_DEPTH);
            GUITexture inspectorContentBg = new GUITexture(null, EditorStylesInternal.InspectorContentBg);

            backgroundPanel.AddElement(inspectorContentBg);

            mainPanel = contentPanel;
            layout    = GUI.AddLayoutY();
        }
Exemplo n.º 7
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        private void OnInitialize()
        {
            mainLayout = GUI.AddLayoutY();

            GUIContent viewIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.View),
                                                 new LocEdString("View"));
            GUIContent moveIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Move),
                                                 new LocEdString("Move"));
            GUIContent rotateIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Rotate),
                                                   new LocEdString("Rotate"));
            GUIContent scaleIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Scale),
                                                  new LocEdString("Scale"));

            GUIContent localIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Local),
                                                  new LocEdString("Local"));
            GUIContent worldIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.World),
                                                  new LocEdString("World"));

            GUIContent pivotIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Pivot),
                                                  new LocEdString("Pivot"));
            GUIContent centerIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Center),
                                                   new LocEdString("Center"));

            GUIContent moveSnapIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.MoveSnap),
                                                     new LocEdString("Move snap"));
            GUIContent rotateSnapIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.RotateSnap),
                                                       new LocEdString("Rotate snap"));

            GUIToggleGroup handlesTG = new GUIToggleGroup();

            viewButton   = new GUIToggle(viewIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            moveButton   = new GUIToggle(moveIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            rotateButton = new GUIToggle(rotateIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            scaleButton  = new GUIToggle(scaleIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));

            GUIToggleGroup coordModeTG = new GUIToggleGroup();

            localCoordButton = new GUIToggle(localIcon, coordModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(75));
            worldCoordButton = new GUIToggle(worldIcon, coordModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(75));

            GUIToggleGroup pivotModeTG = new GUIToggleGroup();

            pivotButton  = new GUIToggle(pivotIcon, pivotModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            centerButton = new GUIToggle(centerIcon, pivotModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));

            moveSnapButton = new GUIToggle(moveSnapIcon, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            moveSnapInput  = new GUIFloatField("", GUIOption.FlexibleWidth(35));

            rotateSnapButton = new GUIToggle(rotateSnapIcon, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            rotateSnapInput  = new GUIFloatField("", GUIOption.FlexibleWidth(35));

            GUIContent cameraOptionsIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.SceneCameraOptions), new LocEdString("Camera options"));

            cameraOptionsButton = new GUIButton(cameraOptionsIcon);

            viewButton.OnClick   += () => OnSceneToolButtonClicked(SceneViewTool.View);
            moveButton.OnClick   += () => OnSceneToolButtonClicked(SceneViewTool.Move);
            rotateButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.Rotate);
            scaleButton.OnClick  += () => OnSceneToolButtonClicked(SceneViewTool.Scale);

            localCoordButton.OnClick += () => OnCoordinateModeButtonClicked(HandleCoordinateMode.Local);
            worldCoordButton.OnClick += () => OnCoordinateModeButtonClicked(HandleCoordinateMode.World);

            pivotButton.OnClick  += () => OnPivotModeButtonClicked(HandlePivotMode.Pivot);
            centerButton.OnClick += () => OnPivotModeButtonClicked(HandlePivotMode.Center);

            moveSnapButton.OnToggled += (bool active) => OnMoveSnapToggled(active);
            moveSnapInput.OnChanged  += (float value) => OnMoveSnapValueChanged(value);

            rotateSnapButton.OnToggled += (bool active) => OnRotateSnapToggled(active);
            rotateSnapInput.OnChanged  += (float value) => OnRotateSnapValueChanged(value);

            cameraOptionsButton.OnClick += () => OnCameraOptionsClicked();

            GUILayout handlesLayout = mainLayout.AddLayoutX();

            handlesLayout.AddElement(viewButton);
            handlesLayout.AddElement(moveButton);
            handlesLayout.AddElement(rotateButton);
            handlesLayout.AddElement(scaleButton);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(localCoordButton);
            handlesLayout.AddElement(worldCoordButton);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(pivotButton);
            handlesLayout.AddElement(centerButton);
            handlesLayout.AddFlexibleSpace();
            handlesLayout.AddElement(moveSnapButton);
            handlesLayout.AddElement(moveSnapInput);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(rotateSnapButton);
            handlesLayout.AddElement(rotateSnapInput);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(cameraOptionsButton);
            handlesLayout.SetHeight(viewButton.Bounds.height);

            GUIPanel mainPanel = mainLayout.AddPanel();

            rtPanel = mainPanel.AddPanel();

            // Loading progress
            loadLabel       = new GUILabel(new LocEdString("Loading scene..."));
            loadProgressBar = new GUIProgressBar("", GUIOption.FixedWidth(200));

            progressLayout = mainPanel.AddLayoutY();
            progressLayout.AddFlexibleSpace();
            GUILayout loadLabelLayout = progressLayout.AddLayoutX();

            loadLabelLayout.AddFlexibleSpace();
            loadLabelLayout.AddElement(loadLabel);
            loadLabelLayout.AddFlexibleSpace();

            GUILayout progressBarLayout = progressLayout.AddLayoutX();

            progressBarLayout.AddFlexibleSpace();
            progressBarLayout.AddElement(loadProgressBar);
            progressBarLayout.AddFlexibleSpace();
            progressLayout.AddFlexibleSpace();

            progressLayout.Active = false;

            selectionPanel = mainPanel.AddPanel(-1);

            sceneAxesPanel = mainPanel.AddPanel(-1);
            sceneAxesGUI   = new SceneAxesGUI(this, sceneAxesPanel, HandleAxesGUISize, HandleAxesGUISize, ProjectionType.Perspective);

            focusCatcher = new GUIButton("", EditorStyles.Blank);
            focusCatcher.OnFocusGained += () => hasContentFocus = true;
            focusCatcher.OnFocusLost   += () => hasContentFocus = false;

            GUIPanel focusPanel = GUI.AddPanel(-2);

            focusPanel.AddElement(focusCatcher);

            viewToolKey   = new VirtualButton(ViewToolBinding);
            moveToolKey   = new VirtualButton(MoveToolBinding);
            rotateToolKey = new VirtualButton(RotateToolBinding);
            scaleToolKey  = new VirtualButton(ScaleToolBinding);
            frameKey      = new VirtualButton(FrameBinding);

            UpdateRenderTexture(Width, Height - HeaderHeight);
            UpdateLoadingProgress();
        }
Exemplo n.º 8
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        private void OnInitialize()
        {
            GUILayoutY layout      = GUI.AddLayoutY();
            GUILayoutX titleLayout = layout.AddLayoutX();

            GUIContentImages infoImages = new GUIContentImages(
                EditorBuiltin.GetLogMessageIcon(LogMessageIcon.Info, 16, false),
                EditorBuiltin.GetLogMessageIcon(LogMessageIcon.Info, 16, true));

            GUIContentImages warningImages = new GUIContentImages(
                EditorBuiltin.GetLogMessageIcon(LogMessageIcon.Warning, 16, false),
                EditorBuiltin.GetLogMessageIcon(LogMessageIcon.Warning, 16, true));

            GUIContentImages errorImages = new GUIContentImages(
                EditorBuiltin.GetLogMessageIcon(LogMessageIcon.Error, 16, false),
                EditorBuiltin.GetLogMessageIcon(LogMessageIcon.Error, 16, true));

            GUIToggle infoBtn    = new GUIToggle(new GUIContent(infoImages), EditorStyles.Button, GUIOption.FixedHeight(TITLE_HEIGHT));
            GUIToggle warningBtn = new GUIToggle(new GUIContent(warningImages), EditorStyles.Button, GUIOption.FixedHeight(TITLE_HEIGHT));
            GUIToggle errorBtn   = new GUIToggle(new GUIContent(errorImages), EditorStyles.Button, GUIOption.FixedHeight(TITLE_HEIGHT));

            GUIToggle detailsBtn     = new GUIToggle(new LocEdString("Show details"), EditorStyles.Button, GUIOption.FixedHeight(TITLE_HEIGHT));
            GUIButton clearBtn       = new GUIButton(new LocEdString("Clear"), GUIOption.FixedHeight(TITLE_HEIGHT));
            GUIToggle clearOnPlayBtn = new GUIToggle(new LocEdString("Clear on play"), EditorStyles.Button, GUIOption.FixedHeight(TITLE_HEIGHT));

            titleLayout.AddElement(infoBtn);
            titleLayout.AddElement(warningBtn);
            titleLayout.AddElement(errorBtn);
            titleLayout.AddFlexibleSpace();
            titleLayout.AddElement(detailsBtn);
            titleLayout.AddElement(clearBtn);
            titleLayout.AddElement(clearOnPlayBtn);

            infoBtn.Value    = filter.HasFlag(EntryFilter.Info);
            warningBtn.Value = filter.HasFlag(EntryFilter.Warning);
            errorBtn.Value   = filter.HasFlag(EntryFilter.Error);

            clearOnPlayBtn.Value = EditorSettings.GetBool(CLEAR_ON_PLAY_KEY, true);

            infoBtn.OnToggled += x =>
            {
                if (x)
                {
                    SetFilter(filter | EntryFilter.Info);
                }
                else
                {
                    SetFilter(filter & ~EntryFilter.Info);
                }
            };

            warningBtn.OnToggled += x =>
            {
                if (x)
                {
                    SetFilter(filter | EntryFilter.Warning);
                }
                else
                {
                    SetFilter(filter & ~EntryFilter.Warning);
                }
            };

            errorBtn.OnToggled += x =>
            {
                if (x)
                {
                    SetFilter(filter | EntryFilter.Error);
                }
                else
                {
                    SetFilter(filter & ~EntryFilter.Error);
                }
            };

            detailsBtn.OnToggled     += ToggleDetailsPanel;
            clearBtn.OnClick         += ClearLog;
            clearOnPlayBtn.OnToggled += ToggleClearOnPlay;

            GUILayoutX mainLayout = layout.AddLayoutX();

            listView = new GUIListView <ConsoleGUIEntry, ConsoleEntryData>(Width, ListHeight, ENTRY_HEIGHT, mainLayout);

            detailsSeparator = new GUITexture(Builtin.WhiteTexture, GUIOption.FixedWidth(SEPARATOR_WIDTH));
            detailsArea      = new GUIScrollArea(ScrollBarType.ShowIfDoesntFit, ScrollBarType.NeverShow);
            mainLayout.AddElement(detailsSeparator);
            mainLayout.AddElement(detailsArea);
            detailsSeparator.Active = false;
            detailsArea.Active      = false;

            detailsSeparator.SetTint(SEPARATOR_COLOR);

            Refresh();
            Debug.OnAdded += OnEntryAdded;
        }
Exemplo n.º 9
0
        private void OnInitialize()
        {
            GUILabel title    = new GUILabel(new LocEdString("Banshee Engine v0.4"), EditorStyles.TitleLabel);
            GUILabel subTitle = new GUILabel(new LocEdString("A modern open-source game development toolkit"),
                                             EditorStyles.LabelCentered);
            GUILabel license = new GUILabel(new LocEdString(
                                                "This program is licensed under the GNU Lesser General Public License V3"), EditorStyles.LabelCentered);
            GUILabel copyright = new GUILabel(new LocEdString("Copyright (C) 2015 Marko Pintera. All rights reserved."),
                                              EditorStyles.LabelCentered);

            GUILabel authorLabel = new GUILabel(new LocEdString("Banshee was created, and is being actively developed by Marko Pintera."));
            GUILabel emailTitle  = new GUILabel(new LocEdString("E-mail"), GUIOption.FixedWidth(150));

            emailLabel = new GUITextBox();
            GUILabel  linkedInTitle = new GUILabel(new LocEdString("LinkedIn"), GUIOption.FixedWidth(150));
            GUIButton linkedInBtn   = new GUIButton(new LocEdString("Profile"));

            GUIToggleGroup foldoutGroup         = new GUIToggleGroup(true);
            GUIToggle      contactFoldout       = new GUIToggle(new LocEdString("Author"), foldoutGroup, EditorStyles.Foldout);
            GUIToggle      thirdPartyFoldout    = new GUIToggle(new LocEdString("Used third party libraries"), foldoutGroup, EditorStyles.Foldout);
            GUIToggle      noticesFoldout       = new GUIToggle(new LocEdString("Third party notices"), foldoutGroup, EditorStyles.Foldout);
            GUIToggle      collaboratorsFoldout = new GUIToggle(new LocEdString("Collaborators"), foldoutGroup, EditorStyles.Foldout);

            contactFoldout.AcceptsKeyFocus       = false;
            thirdPartyFoldout.AcceptsKeyFocus    = false;
            noticesFoldout.AcceptsKeyFocus       = false;
            collaboratorsFoldout.AcceptsKeyFocus = false;

            GUILabel freeTypeNotice = new GUILabel(new LocEdString(
                                                       "Portions of this software are copyright (C) 2015 The FreeType Project (www.freetype.org). " +
                                                       "All rights reserved."), EditorStyles.MultiLineLabelCentered,
                                                   GUIOption.FlexibleHeight(), GUIOption.FixedWidth(380));

            GUILabel fbxSdkNotice = new GUILabel(new LocEdString(
                                                     "This software contains Autodesk(R) FBX(R) code developed by Autodesk, Inc. Copyright 2013 Autodesk, Inc. " +
                                                     "All rights, reserved. Such code is provided \"as is\" and Autodesk, Inc. disclaims any and all warranties, " +
                                                     "whether express or implied, including without limitation the implied warranties of merchantability, " +
                                                     "fitness for a particular purpose or non-infringement of third party rights. In no event shall Autodesk, " +
                                                     "Inc. be liable for any direct, indirect, incidental, special, exemplary, or consequential damages " +
                                                     "(including, but not limited to, procurement of substitute goods or services; loss of use, data, or " +
                                                     "profits; or business interruption) however caused and on any theory of liability, whether in contract, " +
                                                     "strict liability, or tort (including negligence or otherwise) arising in any way out of such code."),
                                                 EditorStyles.MultiLineLabelCentered, GUIOption.FlexibleHeight(), GUIOption.FixedWidth(380));

            GUILayoutY mainLayout = GUI.AddLayoutY();

            mainLayout.AddSpace(10);
            mainLayout.AddElement(title);
            mainLayout.AddElement(subTitle);
            mainLayout.AddSpace(10);
            mainLayout.AddElement(license);
            mainLayout.AddElement(copyright);
            mainLayout.AddSpace(10);
            mainLayout.AddElement(contactFoldout);

            GUILayoutY contactLayout = mainLayout.AddLayoutY();

            contactLayout.AddSpace(15);
            GUILayout authorLayout = contactLayout.AddLayoutX();

            authorLayout.AddFlexibleSpace();
            authorLayout.AddElement(authorLabel);
            authorLayout.AddFlexibleSpace();
            contactLayout.AddSpace(15);
            GUILayout emailLayout = contactLayout.AddLayoutX();

            emailLayout.AddSpace(10);
            emailLayout.AddElement(emailTitle);
            emailLayout.AddElement(emailLabel);
            emailLayout.AddSpace(10);
            GUILayout linkedInLayout = contactLayout.AddLayoutX();

            linkedInLayout.AddSpace(10);
            linkedInLayout.AddElement(linkedInTitle);
            linkedInLayout.AddElement(linkedInBtn);
            linkedInLayout.AddSpace(10);

            mainLayout.AddSpace(5);
            mainLayout.AddElement(thirdPartyFoldout);
            GUILayoutY thirdPartyLayout = mainLayout.AddLayoutY();

            CreateThirdPartyGUI(thirdPartyLayout, "Autodesk FBX SDK",
                                "http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=10775847");
            CreateThirdPartyGUI(thirdPartyLayout, "FreeImage", "http://freeimage.sourceforge.net/");
            CreateThirdPartyGUI(thirdPartyLayout, "FreeType", "http://www.freetype.org/");
            CreateThirdPartyGUI(thirdPartyLayout, "Mono", "http://www.mono-project.com/");
            CreateThirdPartyGUI(thirdPartyLayout, "NVIDIA Texture Tools",
                                "https://github.com/castano/nvidia-texture-tools");
            CreateThirdPartyGUI(thirdPartyLayout, "libFLAC", "https://xiph.org/flac/");
            CreateThirdPartyGUI(thirdPartyLayout, "libOgg", "https://www.xiph.org/ogg/");
            CreateThirdPartyGUI(thirdPartyLayout, "libVorbis", "http://www.vorbis.com/");
            CreateThirdPartyGUI(thirdPartyLayout, "OpenAL Soft", "http://kcat.strangesoft.net/openal.html");

            mainLayout.AddSpace(5);
            mainLayout.AddElement(noticesFoldout);
            GUILayout noticesLayout = mainLayout.AddLayoutY();

            noticesLayout.AddElement(freeTypeNotice);
            noticesLayout.AddSpace(10);
            noticesLayout.AddElement(fbxSdkNotice);

            mainLayout.AddSpace(5);
            mainLayout.AddElement(collaboratorsFoldout);
            GUILayoutY collaboratorsLayout = mainLayout.AddLayoutY();

            CreateCollaboratorGUI(collaboratorsLayout, "Danijel Ribic", "Logo, UI icons, 3D models & textures");
            CreateCollaboratorGUI(collaboratorsLayout, "Marco Bellan", "Bugfixes, editor enhancements");

            mainLayout.AddFlexibleSpace();

            contactLayout.Active      = false;
            contactFoldout.OnToggled += x =>
            {
                contactLayout.Active = x;
            };

            thirdPartyLayout.Active      = false;
            thirdPartyFoldout.OnToggled += x => thirdPartyLayout.Active = x;

            noticesLayout.Active      = false;
            noticesFoldout.OnToggled += x => noticesLayout.Active = x;

            collaboratorsLayout.Active      = false;
            collaboratorsFoldout.OnToggled += x => collaboratorsLayout.Active = x;

            emailLabel.Text      = "*****@*****.**";
            linkedInBtn.OnClick += () => { System.Diagnostics.Process.Start("http://hr.linkedin.com/in/markopintera"); };
        }
        private void OnInitialize()
        {
            guiOK     = new GUIButton(new LocEdString("OK"));
            guiCancel = new GUIButton(new LocEdString("Cancel"));

            guiOK.OnClick     += OnOK;
            guiCancel.OnClick += OnCancel;

            GUILayout mainVertLayout = GUI.AddLayoutY();

            mainVertLayout.AddSpace(10);

            GUILayout editorHorzLayout = mainVertLayout.AddLayoutX();

            editorHorzLayout.AddSpace(EDITOR_HORZ_PADDING);
            GUIPanel gradientEditorPanel = editorHorzLayout.AddPanel();

            editorHorzLayout.AddSpace(EDITOR_HORZ_PADDING);

            mainVertLayout.AddSpace(15);

            GUILayout buttonHorzLayout = mainVertLayout.AddLayoutX();

            buttonHorzLayout.AddFlexibleSpace();
            buttonHorzLayout.AddElement(guiOK);
            buttonHorzLayout.AddSpace(10);
            buttonHorzLayout.AddElement(guiCancel);
            buttonHorzLayout.AddFlexibleSpace();

            mainVertLayout.AddFlexibleSpace();

            editorPanel = gradientEditorPanel.AddPanel(0);
            GUIPanel editorOverlay = gradientEditorPanel.AddPanel(-1);

            overlayCanvas = new GUICanvas();
            editorOverlay.AddElement(overlayCanvas);

            GUILayout editorVertLayout = editorPanel.AddLayoutY();

            GUILayout guiGradientLayout = editorVertLayout.AddLayoutX();

            guiGradientLayout.AddSpace(GradientKeyEditor.RECT_WIDTH / 2);

            texture       = Texture.Create2D(TEX_WIDTH, TEX_HEIGHT);
            spriteTexture = new SpriteTexture(texture);

            guiGradientTexture = new GUITexture(spriteTexture, GUITextureScaleMode.StretchToFit);
            guiGradientTexture.SetHeight(30);

            UpdateTexture();

            guiGradientLayout.AddElement(guiGradientTexture);
            guiGradientLayout.AddSpace(GradientKeyEditor.RECT_WIDTH / 2);

            editorVertLayout.AddSpace(10);

            editor = new GradientKeyEditor(editorVertLayout, gradient.GetKeys(), Width - EDITOR_HORZ_PADDING * 2, 20);
            editor.OnGradientModified += colorGradient =>
            {
                gradient = colorGradient;

                UpdateTexture();
                UpdateKeyLines();
            };

            editorVertLayout.AddFlexibleSpace();

            GUITexture containerBg     = new GUITexture(null, EditorStylesInternal.ContainerBg);
            Rect2I     containerBounds = editor.GetBounds(GUI);

            containerBounds.x      -= 2;
            containerBounds.y      -= 2;
            containerBounds.width  += 4;
            containerBounds.height += 6;
            containerBg.Bounds      = containerBounds;

            GUIPanel editorUnderlay = GUI.AddPanel(1);

            editorUnderlay.AddElement(containerBg);

            UpdateKeyLines();

            EditorInput.OnPointerPressed     += OnPointerPressed;
            EditorInput.OnPointerDoubleClick += OnPointerDoubleClicked;
            EditorInput.OnPointerMoved       += OnPointerMoved;
            EditorInput.OnPointerReleased    += OnPointerReleased;
            EditorInput.OnButtonUp           += OnButtonUp;
        }
Exemplo n.º 11
0
        /// <summary>
        /// Initializes the drop down window by creating the necessary GUI. Must be called after construction and before
        /// use.
        /// </summary>
        /// <param name="parent">Libary window that this drop down window is a part of.</param>
        internal void Initialize(LibraryWindow parent)
        {
            this.parent = parent;

            GUIToggleGroup group = new GUIToggleGroup();

            GUIToggle list16 = new GUIToggle(new LocEdString("16"), group, EditorStyles.Button, GUIOption.FixedWidth(30));
            GUIToggle grid32 = new GUIToggle(new LocEdString("32"), group, EditorStyles.Button, GUIOption.FixedWidth(30));
            GUIToggle grid48 = new GUIToggle(new LocEdString("48"), group, EditorStyles.Button, GUIOption.FixedWidth(30));
            GUIToggle grid64 = new GUIToggle(new LocEdString("64"), group, EditorStyles.Button, GUIOption.FixedWidth(30));

            ProjectViewType activeType = parent.ViewType;

            switch (activeType)
            {
            case ProjectViewType.List16:
                list16.Value = true;
                break;

            case ProjectViewType.Grid32:
                grid32.Value = true;
                break;

            case ProjectViewType.Grid48:
                grid48.Value = true;
                break;

            case ProjectViewType.Grid64:
                grid64.Value = true;
                break;
            }

            list16.OnToggled += (active) =>
            {
                if (active)
                {
                    ChangeViewType(ProjectViewType.List16);
                }
            };

            grid32.OnToggled += (active) =>
            {
                if (active)
                {
                    ChangeViewType(ProjectViewType.Grid32);
                }
            };

            grid48.OnToggled += (active) =>
            {
                if (active)
                {
                    ChangeViewType(ProjectViewType.Grid48);
                }
            };

            grid64.OnToggled += (active) =>
            {
                if (active)
                {
                    ChangeViewType(ProjectViewType.Grid64);
                }
            };

            GUILayoutY vertLayout = GUI.AddLayoutY();

            vertLayout.AddFlexibleSpace();
            GUILayoutX contentLayout = vertLayout.AddLayoutX();

            contentLayout.AddFlexibleSpace();
            contentLayout.AddElement(list16);
            contentLayout.AddElement(grid32);
            contentLayout.AddElement(grid48);
            contentLayout.AddElement(grid64);
            contentLayout.AddFlexibleSpace();
            vertLayout.AddFlexibleSpace();
        }
Exemplo n.º 12
0
        private void OnInitialize()
        {
            EditorApplication.OnProjectSave += SaveSettings;

            SceneWindow sceneWindow = SceneWindow.GetWindow <SceneWindow>();

            if (sceneWindow != null)
            {
                viewSettings   = sceneWindow.Camera.ViewSettings;
                moveSettings   = sceneWindow.Camera.MoveSettings;
                renderSettings = sceneWindow.Camera.RenderSettings;
                gizmoSettings  = sceneWindow.GizmoDrawSettings;
            }
            else
            {
                viewSettings   = ProjectSettings.GetObject <SceneCameraViewSettings>(SceneCamera.ViewSettingsKey);
                moveSettings   = ProjectSettings.GetObject <SceneCameraMoveSettings>(SceneCamera.MoveSettingsKey);
                renderSettings = ProjectSettings.GetObject <RenderSettings>(SceneCamera.RenderSettingsKey);

                if (ProjectSettings.HasKey(SceneWindow.GizmoDrawSettingsKey))
                {
                    gizmoSettings = ProjectSettings.GetObject <GizmoDrawSettings>(SceneWindow.GizmoDrawSettingsKey);
                }
                else
                {
                    gizmoSettings = GizmoDrawSettings.Default();
                }
            }

            expandStates = ProjectSettings.GetObject <SerializableProperties>(ExpandStatesKey);
            InspectableContext inspectableContext = new InspectableContext(expandStates);

            GUILayout mainLayout = GUI.AddLayoutY();

            GUIScrollArea scrollArea = new GUIScrollArea(ScrollBarType.ShowIfDoesntFit, ScrollBarType.NeverShow);

            mainLayout.AddElement(scrollArea);

            GUILayoutX horzPadLayout = scrollArea.Layout.AddLayoutX(GUIOption.FlexibleWidth(100, 400));

            horzPadLayout.AddSpace(5);

            GUILayout vertLayout = horzPadLayout.AddLayoutY();

            horzPadLayout.AddSpace(5);

            vertLayout.AddSpace(5);

            vertLayout.AddElement(new GUILabel(new LocEdString("View Settings"), EditorStyles.LabelBold));
            GUILayoutY viewSettingsLayout = vertLayout.AddLayoutY();

            vertLayout.AddSpace(10);

            vertLayout.AddElement(new GUILabel(new LocEdString("Gizmo Settings"), EditorStyles.LabelBold));
            GUILayoutY gizmoSettingsLayout = vertLayout.AddLayoutY();

            vertLayout.AddSpace(10);

            vertLayout.AddElement(new GUILabel(new LocEdString("Move Settings"), EditorStyles.LabelBold));
            GUILayoutY moveSettingsLayout = vertLayout.AddLayoutY();

            vertLayout.AddSpace(10);

            vertLayout.AddElement(new GUILabel(new LocEdString("Render Settings"), EditorStyles.LabelBold));
            GUILayoutY renderSettingsLayout = vertLayout.AddLayoutY();

            guiViewSettings     = new InspectorFieldDrawer(inspectableContext, viewSettingsLayout);
            guiGizmoSettings    = new InspectorFieldDrawer(inspectableContext, gizmoSettingsLayout);
            guiMovementSettings = new InspectorFieldDrawer(inspectableContext, moveSettingsLayout);
            guiRenderSettings   = new InspectorFieldDrawer(inspectableContext, renderSettingsLayout);

            objGizmoSettings = gizmoSettings;

            guiViewSettings.AddDefault(viewSettings);
            guiGizmoSettings.AddDefault(objGizmoSettings);
            guiMovementSettings.AddDefault(moveSettings);
            guiRenderSettings.AddDefault(renderSettings);

            mainLayout.AddSpace(5);
            GUILayout buttonCenterLayout = mainLayout.AddLayoutX();

            mainLayout.AddSpace(5);

            GUIButton resetToDefaultBtn = new GUIButton(new LocEdString("Reset to defaults"));

            resetToDefaultBtn.OnClick += () => ConfirmResetToDefault(ResetToDefault, null);

            buttonCenterLayout.AddFlexibleSpace();
            buttonCenterLayout.AddElement(resetToDefaultBtn);
            buttonCenterLayout.AddFlexibleSpace();
        }
Exemplo n.º 13
0
        private void OnInitialize()
        {
            GUILabel title    = new GUILabel(new LocEdString("Banshee Editor " + EngineVersion.GetFullVersionString()), EditorStyles.TitleLabel);
            GUILabel subTitle = new GUILabel(new LocEdString("A modern open-source game development toolkit"),
                                             EditorStyles.LabelCentered);
            GUILabel bsfVersion = new GUILabel(new LocEdString("Powered by bs::framework " + FrameworkVersion.GetFullVersionString()), EditorStyles.LabelCentered);
            GUILabel license    = new GUILabel(new LocEdString(
                                                   "This program is licensed under the GNU Lesser General Public License V3 or later"), EditorStyles.LabelCentered);
            GUILabel copyright = new GUILabel(new LocEdString("Copyright (C) 2014 - " + EngineVersion.GetCurrentReleaseYearNumber() + " Jonathan Harrison and contributors. All rights reserved."),
                                              EditorStyles.LabelCentered);

            GUILabel editorContributorsLabel    = new GUILabel(new LocEdString("Editor contributors"), EditorStyles.TitleLabel);
            GUILabel frameworkContributorsLabel = new GUILabel(new LocEdString("Framework contributors"), EditorStyles.TitleLabel);
            GUILabel engineLabel    = new GUILabel(new LocEdString("Editor and engine"), EditorStyles.TitleLabel);
            GUILabel frameworkLabel = new GUILabel(new LocEdString("Framework"), EditorStyles.TitleLabel);


            GUILabel authorLabel = new GUILabel(new LocEdString("Banshee was created, and is being actively developed by Jonathan Harrison."));
            GUILabel emailTitle  = new GUILabel(new LocEdString("E-mail"), GUIOption.FixedWidth(150));

            emailLabel = new GUITextBox();
            GUILabel  linkedInTitle = new GUILabel(new LocEdString("LinkedIn"), GUIOption.FixedWidth(150));
            GUIButton linkedInBtn   = new GUIButton(new LocEdString("Profile"));
            GUIButton patreonBtn    = new GUIButton(new LocEdString("Support us on Patreon!"), GUIOption.FixedWidth(210));
            GUIButton paypalBtn     = new GUIButton(new LocEdString("Donate via PayPal!"), GUIOption.FixedWidth(210));

            GUIScrollArea  scrollArea          = new GUIScrollArea();
            GUIToggleGroup foldoutGroup        = new GUIToggleGroup(true);
            GUIToggle      contactFoldout      = new GUIToggle(new LocEdString("Main author"), foldoutGroup, EditorStyles.Foldout);
            GUIToggle      thirdPartyFoldout   = new GUIToggle(new LocEdString("Used third party libraries"), foldoutGroup, EditorStyles.Foldout);
            GUIToggle      noticesFoldout      = new GUIToggle(new LocEdString("Third party notices"), foldoutGroup, EditorStyles.Foldout);
            GUIToggle      contributorsFoldout = new GUIToggle(new LocEdString("Contributors"), foldoutGroup, EditorStyles.Foldout);
            GUIToggle      socialFoldout       = new GUIToggle(new LocEdString("Social"), foldoutGroup, EditorStyles.Foldout);

            contactFoldout.AcceptsKeyFocus      = false;
            thirdPartyFoldout.AcceptsKeyFocus   = false;
            noticesFoldout.AcceptsKeyFocus      = false;
            contributorsFoldout.AcceptsKeyFocus = false;
            socialFoldout.AcceptsKeyFocus       = false;

            GUILabel freeTypeNotice = new GUILabel(new LocEdString(
                                                       "Portions of this software are copyright (C) 2019 The FreeType Project (www.freetype.org). " +
                                                       "All rights reserved."), EditorStyles.MultiLineLabelCentered,
                                                   GUIOption.FlexibleHeight(), GUIOption.FixedWidth(380));

            GUILabel fbxSdkNotice = new GUILabel(new LocEdString(
                                                     "This software contains Autodesk(R) FBX(R) code developed by Autodesk, Inc. Copyright 2019 Autodesk, Inc. " +
                                                     "All rights, reserved. Such code is provided \"as is\" and Autodesk, Inc. disclaims any and all warranties, " +
                                                     "whether express or implied, including without limitation the implied warranties of merchantability, " +
                                                     "fitness for a particular purpose or non-infringement of third party rights. In no event shall Autodesk, " +
                                                     "Inc. be liable for any direct, indirect, incidental, special, exemplary, or consequential damages " +
                                                     "(including, but not limited to, procurement of substitute goods or services; loss of use, data, or " +
                                                     "profits; or business interruption) however caused and on any theory of liability, whether in contract, " +
                                                     "strict liability, or tort (including negligence or otherwise) arising in any way out of such code."),
                                                 EditorStyles.MultiLineLabelCentered, GUIOption.FlexibleHeight(), GUIOption.FixedWidth(380));

            string[ , ] contributorListEditor = new string[, ]
            {
                { "Danijel Ribic", "Logo, UI icons, 3D models & textures" },
                { "Marco Bellan", "Bugfixes, editor enhancements" },
                { "Robert Campbell", "Editor enhancements" },
                { "James Mitchell", "Build enhancements" },
                { "Patrick Recko", "Minor enhancements" }
            };

            string[] contributorListFramework = new string[]
            {
                "Marc Legendre",
                "Florian Will",
                "Marco Bellan",
                "Artur K. (@nemerle)",
                "Michael Jones",
                "Connor Fitzgerald",
                "Paolo Paoletto",
                "Patrick Recko",
                "Guillaume Meunier",
                "Andre Taulien",
                "James Mitchell",
                "and others..."
            };

            GUILayoutY mainLayout = GUI.AddLayoutY();

            mainLayout.AddSpace(10);
            mainLayout.AddElement(title);
            mainLayout.AddElement(subTitle);
            mainLayout.AddSpace(10);
            mainLayout.AddElement(bsfVersion);
            mainLayout.AddSpace(10);
            mainLayout.AddElement(license);
            mainLayout.AddSpace(5);
            mainLayout.AddElement(copyright);
            mainLayout.AddSpace(10);
            GUILayoutX donateButtonLayoutX = mainLayout.AddLayoutX();

            donateButtonLayoutX.AddSpace(10);
            donateButtonLayoutX.AddElement(patreonBtn);
            donateButtonLayoutX.AddSpace(10);
            donateButtonLayoutX.AddElement(paypalBtn);
            donateButtonLayoutX.AddSpace(10);
            mainLayout.AddSpace(10);

            mainLayout.AddElement(scrollArea);
            scrollArea.Layout.AddElement(contactFoldout);
            GUILayoutY contactLayout = scrollArea.Layout.AddLayoutY();

            contactLayout.AddSpace(15);
            GUILayout authorLayout = contactLayout.AddLayoutX();

            authorLayout.AddFlexibleSpace();
            authorLayout.AddElement(authorLabel);
            authorLayout.AddFlexibleSpace();
            contactLayout.AddSpace(15);
            GUILayout emailLayout = contactLayout.AddLayoutX();

            emailLayout.AddSpace(10);
            emailLayout.AddElement(emailTitle);
            emailLayout.AddElement(emailLabel);
            emailLayout.AddSpace(10);
            GUILayout linkedInLayout = contactLayout.AddLayoutX();

            linkedInLayout.AddSpace(10);
            linkedInLayout.AddElement(linkedInTitle);
            linkedInLayout.AddElement(linkedInBtn);
            linkedInLayout.AddSpace(10);

            scrollArea.Layout.AddSpace(5);
            scrollArea.Layout.AddElement(thirdPartyFoldout);
            GUILayoutY thirdPartyLayout = scrollArea.Layout.AddLayoutY();

            thirdPartyLayout.AddSpace(5);
            CreateNameURLBtnPair(thirdPartyLayout, "Autodesk FBX SDK",
                                 "https://www.autodesk.com/products/fbx/overview", "Website");
            CreateNameURLBtnPair(thirdPartyLayout, "FreeImage", "http://freeimage.sourceforge.net/", "Website");
            CreateNameURLBtnPair(thirdPartyLayout, "FreeType", "http://www.freetype.org/", "Website");
            CreateNameURLBtnPair(thirdPartyLayout, "Mono", "http://www.mono-project.com/", "Website");
            CreateNameURLBtnPair(thirdPartyLayout, "NVIDIA Texture Tools",
                                 "https://github.com/castano/nvidia-texture-tools", "Website");
            CreateNameURLBtnPair(thirdPartyLayout, "libFLAC", "https://xiph.org/flac/", "Website");
            CreateNameURLBtnPair(thirdPartyLayout, "libOgg", "https://www.xiph.org/ogg/", "Website");
            CreateNameURLBtnPair(thirdPartyLayout, "libVorbis", "http://www.vorbis.com/", "Website");
            CreateNameURLBtnPair(thirdPartyLayout, "OpenAL Soft", "http://kcat.strangesoft.net/openal.html", "Website");
            CreateNameURLBtnPair(thirdPartyLayout, "NVIDIA PhysX", "https://developer.nvidia.com/physx-sdk", "Website");

            scrollArea.Layout.AddSpace(5);
            scrollArea.Layout.AddElement(noticesFoldout);
            GUILayout noticesLayout = scrollArea.Layout.AddLayoutY();

            noticesLayout.AddSpace(5);
            noticesLayout.AddElement(freeTypeNotice);
            noticesLayout.AddSpace(10);
            noticesLayout.AddElement(fbxSdkNotice);

            scrollArea.Layout.AddSpace(5);
            scrollArea.Layout.AddElement(contributorsFoldout);
            GUILayoutY contributorsLayout = scrollArea.Layout.AddLayoutY();

            contributorsLayout.AddSpace(5);
            contributorsLayout.AddElement(editorContributorsLabel);
            contributorsLayout.AddSpace(5);
            for (int i = 0; i < contributorListEditor.Length / 2; i++)
            {
                CreateEditorContributorGUI(contributorsLayout, contributorListEditor[i, 0], contributorListEditor[i, 1]);
                contributorsLayout.AddSpace(5);
            }
            contributorsLayout.AddSpace(10);
            contributorsLayout.AddElement(frameworkContributorsLabel);
            contributorsLayout.AddSpace(5);
            for (int i = 0; i < contributorListFramework.Length; i++)
            {
                CreateFrameworkContributorGUI(contributorsLayout, contributorListFramework[i]);
                contributorsLayout.AddSpace(5);
            }

            scrollArea.Layout.AddSpace(5);
            scrollArea.Layout.AddElement(socialFoldout);
            GUILayoutY socialLayout = scrollArea.Layout.AddLayoutY();

            socialLayout.AddSpace(10);
            CreateNameURLBtnPair(socialLayout, "Discord", "https://discord.gg/8Xyf5gF", "Enter");
            socialLayout.AddSpace(10);
            socialLayout.AddElement(engineLabel);
            socialLayout.AddSpace(5);
            CreateNameURLBtnPair(socialLayout, "Website", "http://www.banshee3d.com", "Enter");
            CreateNameURLBtnPair(socialLayout, "Repository", "https://github.com/BearishSun/BansheeEngine", "Enter");
            CreateNameURLBtnPair(socialLayout, "Forums", "https://forum.banshee3d.com", "Enter");
            CreateNameURLBtnPair(socialLayout, "Twitter", "https://twitter.com/Banshee3D", "Enter");
            CreateNameURLBtnPair(socialLayout, "Facebook", "https://www.facebook.com/Banshee3D", "Enter");
            socialLayout.AddSpace(10);
            socialLayout.AddElement(frameworkLabel);
            socialLayout.AddSpace(5);
            CreateNameURLBtnPair(socialLayout, "Website", "http://www.bsframework.io", "Enter");
            CreateNameURLBtnPair(socialLayout, "Repository", "https://github.com/GameFoundry/bsf", "Enter");
            CreateNameURLBtnPair(socialLayout, "Forums", "https://discourse.bsframework.io/", "Enter");
            CreateNameURLBtnPair(socialLayout, "Twitter", "https://twitter.com/thebsframework", "Enter");
            CreateNameURLBtnPair(socialLayout, "Facebook", "https://www.facebook.com/bsframework", "Enter");
            mainLayout.AddFlexibleSpace();

            contactLayout.Active      = false;
            contactFoldout.OnToggled += x => contactLayout.Active = x;

            thirdPartyLayout.Active      = false;
            thirdPartyFoldout.OnToggled += x => thirdPartyLayout.Active = x;

            noticesLayout.Active      = false;
            noticesFoldout.OnToggled += x => noticesLayout.Active = x;

            contributorsLayout.Active      = false;
            contributorsFoldout.OnToggled += x => contributorsLayout.Active = x;

            socialLayout.Active      = false;
            socialFoldout.OnToggled += x => socialLayout.Active = x;

            emailLabel.Text      = "*****@*****.**";
            linkedInBtn.OnClick += () => { System.Diagnostics.Process.Start("https://www.linkedin.com/in/markopintera"); };
            patreonBtn.OnClick  += () => { System.Diagnostics.Process.Start("https://www.patreon.com/bsf"); };
            paypalBtn.OnClick   += () => { System.Diagnostics.Process.Start("https://www.paypal.me/MarkoPintera/10"); };
        }
Exemplo n.º 14
0
        private void OnInitialize()
        {
            mainLayout = GUI.AddLayoutY();

            GUIContent viewIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.View), 
                new LocEdString("View"));
            GUIContent moveIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Move), 
                new LocEdString("Move"));
            GUIContent rotateIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Rotate), 
                new LocEdString("Rotate"));
            GUIContent scaleIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Scale), 
                new LocEdString("Scale"));

            GUIContent localIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Local), 
                new LocEdString("Local"));
            GUIContent worldIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.World), 
                new LocEdString("World"));

            GUIContent pivotIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Pivot), 
                new LocEdString("Pivot"));
            GUIContent centerIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Center), 
                new LocEdString("Center"));

            GUIContent moveSnapIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.MoveSnap), 
                new LocEdString("Move snap"));
            GUIContent rotateSnapIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.RotateSnap), 
                new LocEdString("Rotate snap"));

            GUIToggleGroup handlesTG = new GUIToggleGroup();
            viewButton = new GUIToggle(viewIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            moveButton = new GUIToggle(moveIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            rotateButton = new GUIToggle(rotateIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            scaleButton = new GUIToggle(scaleIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));

            GUIToggleGroup coordModeTG = new GUIToggleGroup();
            localCoordButton = new GUIToggle(localIcon, coordModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(75));
            worldCoordButton = new GUIToggle(worldIcon, coordModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(75));

            GUIToggleGroup pivotModeTG = new GUIToggleGroup();
            pivotButton = new GUIToggle(pivotIcon, pivotModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            centerButton = new GUIToggle(centerIcon, pivotModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));

            moveSnapButton = new GUIToggle(moveSnapIcon, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            moveSnapInput = new GUIFloatField("", GUIOption.FlexibleWidth(35));

            rotateSnapButton = new GUIToggle(rotateSnapIcon, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            rotateSnapInput = new GUIFloatField("", GUIOption.FlexibleWidth(35));

            viewButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.View);
            moveButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.Move);
            rotateButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.Rotate);
            scaleButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.Scale);

            localCoordButton.OnClick += () => OnCoordinateModeButtonClicked(HandleCoordinateMode.Local);
            worldCoordButton.OnClick += () => OnCoordinateModeButtonClicked(HandleCoordinateMode.World);

            pivotButton.OnClick += () => OnPivotModeButtonClicked(HandlePivotMode.Pivot);
            centerButton.OnClick += () => OnPivotModeButtonClicked(HandlePivotMode.Center);

            moveSnapButton.OnToggled += (bool active) => OnMoveSnapToggled(active);
            moveSnapInput.OnChanged += (float value) => OnMoveSnapValueChanged(value);

            rotateSnapButton.OnToggled += (bool active) => OnRotateSnapToggled(active);
            rotateSnapInput.OnChanged += (float value) => OnRotateSnapValueChanged(value);

            GUILayout handlesLayout = mainLayout.AddLayoutX();
            handlesLayout.AddElement(viewButton);
            handlesLayout.AddElement(moveButton);
            handlesLayout.AddElement(rotateButton);
            handlesLayout.AddElement(scaleButton);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(localCoordButton);
            handlesLayout.AddElement(worldCoordButton);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(pivotButton);
            handlesLayout.AddElement(centerButton);
            handlesLayout.AddFlexibleSpace();
            handlesLayout.AddElement(moveSnapButton);
            handlesLayout.AddElement(moveSnapInput);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(rotateSnapButton);
            handlesLayout.AddElement(rotateSnapInput);

            GUIPanel mainPanel = mainLayout.AddPanel();
            rtPanel = mainPanel.AddPanel();

            GUIPanel sceneAxesPanel = mainPanel.AddPanel(-1);
            sceneAxesGUI = new SceneAxesGUI(this, sceneAxesPanel, HandleAxesGUISize, HandleAxesGUISize, ProjectionType.Perspective);

            toggleProfilerOverlayKey = new VirtualButton(ToggleProfilerOverlayBinding);
            viewToolKey = new VirtualButton(ViewToolBinding);
            moveToolKey = new VirtualButton(MoveToolBinding);
            rotateToolKey = new VirtualButton(RotateToolBinding);
            scaleToolKey = new VirtualButton(ScaleToolBinding);
            duplicateKey = new VirtualButton(DuplicateBinding);
            deleteKey = new VirtualButton(DeleteBinding);
            frameKey = new VirtualButton(FrameBinding);

            UpdateRenderTexture(Width, Height - HeaderHeight);
            UpdateProfilerOverlay();
        }
Exemplo n.º 15
0
        private void OnInitialize()
        {
            Title = "Project Manager";

            Width  = 500;
            Height = 290;

            GUILayout vertLayout = GUI.AddLayoutY();

            vertLayout.AddSpace(5);
            GUILayout firstRow = vertLayout.AddLayoutX();

            vertLayout.AddFlexibleSpace();
            GUILayout secondRow = vertLayout.AddLayoutX();

            vertLayout.AddSpace(5);
            GUILayout thirdRow = vertLayout.AddLayoutX();

            vertLayout.AddFlexibleSpace();
            GUILayout fourthRow = vertLayout.AddLayoutX();

            vertLayout.AddSpace(5);

            projectInputBox       = new GUITextField(new LocEdString("Project path"), 70, false, "", GUIOption.FixedWidth(398));
            projectInputBox.Value = EditorSettings.LastOpenProject;

            GUIButton openBtn = new GUIButton(new LocEdString("Open"), GUIOption.FixedWidth(75));

            openBtn.OnClick += OpenProject;

            firstRow.AddSpace(5);
            firstRow.AddElement(projectInputBox);
            firstRow.AddSpace(15);
            firstRow.AddElement(openBtn);
            firstRow.AddSpace(5);

            GUILabel recentProjectsLabel = new GUILabel(new LocEdString("Recent projects:"));

            secondRow.AddSpace(5);
            secondRow.AddElement(recentProjectsLabel);
            secondRow.AddFlexibleSpace();
            GUIButton browseBtn = new GUIButton(new LocEdString("Browse"), GUIOption.FixedWidth(75));

            browseBtn.OnClick += BrowseClicked;
            secondRow.AddElement(browseBtn);
            secondRow.AddSpace(5);

            thirdRow.AddSpace(5);
            GUIPanel recentProjectsPanel = thirdRow.AddPanel();

            thirdRow.AddSpace(15);
            GUILayoutY thirdRowVertical = thirdRow.AddLayoutY();
            GUIButton  createBtn        = new GUIButton(new LocEdString("Create new"), GUIOption.FixedWidth(75));

            createBtn.OnClick += CreateClicked;
            thirdRowVertical.AddElement(createBtn);
            thirdRowVertical.AddFlexibleSpace();
            thirdRow.AddSpace(5);

            recentProjectsArea = new GUIScrollArea(GUIOption.FixedWidth(385), GUIOption.FixedHeight(170));
            GUILayoutX recentProjectsLayout = recentProjectsPanel.AddLayoutX();

            recentProjectsLayout.AddSpace(10);
            GUILayoutY recentProjectsPanelY = recentProjectsLayout.AddLayoutY();

            recentProjectsPanelY.AddSpace(5);
            recentProjectsPanelY.AddElement(recentProjectsArea);
            recentProjectsPanelY.AddSpace(5);
            recentProjectsLayout.AddFlexibleSpace();

            GUIPanel   scrollAreaBgPanel = recentProjectsPanel.AddPanel(1);
            GUITexture scrollAreaBgTex   = new GUITexture(null, true, EditorStylesInternal.ScrollAreaBg);

            scrollAreaBgPanel.AddElement(scrollAreaBgTex);

            autoLoadToggle       = new GUIToggle("");
            autoLoadToggle.Value = EditorSettings.AutoLoadLastProject;

            GUILabel autoLoadLabel = new GUILabel(new LocEdString("Automatically load last open project"));

            GUIButton cancelBtn = new GUIButton(new LocEdString("Cancel"), GUIOption.FixedWidth(75));

            cancelBtn.OnClick += CancelClicked;

            fourthRow.AddSpace(5);
            fourthRow.AddElement(autoLoadToggle);
            fourthRow.AddElement(autoLoadLabel);
            fourthRow.AddFlexibleSpace();
            fourthRow.AddElement(cancelBtn);
            fourthRow.AddSpace(5);

            RefreshRecentProjects();
        }
Exemplo n.º 16
0
        private void OnInitialize()
        {
            GUIToggle projectFoldout = new GUIToggle(new LocEdString("Project"), EditorStyles.Foldout);
            GUIToggle editorFoldout  = new GUIToggle(new LocEdString("Editor"), EditorStyles.Foldout);

            defaultHandleSizeField            = new GUIFloatField(new LocEdString("Handle size"), 200);
            defaultHandleSizeField.OnChanged += (x) => { EditorSettings.DefaultHandleSize = x; };

            autoLoadLastProjectField            = new GUIToggleField(new LocEdString("Automatically load last project"), 200);
            autoLoadLastProjectField.OnChanged += (x) => { EditorSettings.AutoLoadLastProject = x; };

            CodeEditorType[] availableEditors = CodeEditor.AvailableEditors;
            Array.Resize(ref availableEditors, availableEditors.Length + 1);
            availableEditors[availableEditors.Length - 1] = CodeEditorType.None;

            string[] availableEditorNames = new string[availableEditors.Length];
            for (int i = 0; i < availableEditors.Length; i++)
            {
                availableEditorNames[i] = Enum.GetName(typeof(CodeEditorType), availableEditors[i]);
            }

            codeEditorField = new GUIListBoxField(availableEditorNames, new LocEdString("Code editor"), 200);
            codeEditorField.OnSelectionChanged += x =>
            {
                EditorSettings.SetInt(ActiveCodeEditorKey, (int)availableEditors[x]);
                CodeEditor.ActiveEditor = availableEditors[x];
            };

            fpsLimitField              = new GUIIntField(new LocEdString("FPS limit"), 200);
            fpsLimitField.OnConfirmed += () => EditorSettings.FPSLimit = fpsLimitField.Value;
            fpsLimitField.OnFocusLost += () => EditorSettings.FPSLimit = fpsLimitField.Value;

            mouseSensitivityField            = new GUISliderField(0.2f, 2.0f, new LocEdString("Mouse sensitivity"));
            mouseSensitivityField.OnChanged += (x) => EditorSettings.MouseSensitivity = x;

            GUILayout mainLayout = GUI.AddLayoutY();

            mainLayout.AddElement(projectFoldout);
            GUILayout projectLayoutOuterY = mainLayout.AddLayoutY();

            projectLayoutOuterY.AddSpace(5);
            GUILayout projectLayoutOuterX = projectLayoutOuterY.AddLayoutX();

            projectLayoutOuterX.AddSpace(5);
            GUILayout projectLayout = projectLayoutOuterX.AddLayoutY();

            projectLayoutOuterX.AddSpace(5);
            projectLayoutOuterY.AddSpace(5);

            mainLayout.AddElement(editorFoldout);
            GUILayout editorLayoutOuterY = mainLayout.AddLayoutY();

            editorLayoutOuterY.AddSpace(5);
            GUILayout editorLayoutOuterX = editorLayoutOuterY.AddLayoutX();

            editorLayoutOuterX.AddSpace(5);
            GUILayout editorLayout = editorLayoutOuterX.AddLayoutY();

            editorLayoutOuterX.AddSpace(5);
            editorLayoutOuterY.AddSpace(5);

            mainLayout.AddFlexibleSpace();

            editorLayout.AddElement(defaultHandleSizeField);
            editorLayout.AddElement(autoLoadLastProjectField);
            editorLayout.AddElement(codeEditorField);
            editorLayout.AddElement(fpsLimitField);
            editorLayout.AddElement(mouseSensitivityField);

            projectFoldout.Value = true;
            editorFoldout.Value  = true;

            projectFoldout.OnToggled += (x) => projectLayout.Active = x;
            editorFoldout.OnToggled  += (x) => editorLayout.Active = x;
        }
Exemplo n.º 17
0
        /// <summary>
        /// Creates all of the GUI elements required for the specified type of dialog box.
        /// </summary>
        private void SetupGUI()
        {
            messageLabel = new GUILabel("", EditorStyles.MultiLineLabel,
                                        GUIOption.FixedWidth(260), GUIOption.FlexibleHeight(0, 600));

            GUILayoutY layoutY = GUI.AddLayoutY();

            layoutY.AddSpace(10);
            GUILayoutX messageLayout = layoutY.AddLayoutX();

            messageLayout.AddFlexibleSpace();
            messageLayout.AddElement(messageLabel);
            messageLayout.AddFlexibleSpace();

            layoutY.AddSpace(10);

            GUILayoutX btnLayout = layoutY.AddLayoutX();

            btnLayout.AddFlexibleSpace();

            switch (type)
            {
            case Type.OK:
            {
                GUIButton okBtn = new GUIButton(new LocEdString("OK"));
                okBtn.OnClick += () => ButtonClicked(ResultType.OK);

                btnLayout.AddElement(okBtn);
            }
            break;

            case Type.OKCancel:
            {
                GUIButton okBtn = new GUIButton(new LocEdString("OK"));
                okBtn.OnClick += () => ButtonClicked(ResultType.OK);

                GUIButton cancelBtn = new GUIButton(new LocEdString("Cancel"));
                cancelBtn.OnClick += () => ButtonClicked(ResultType.Cancel);

                btnLayout.AddElement(okBtn);
                btnLayout.AddSpace(20);
                btnLayout.AddElement(cancelBtn);
            }
            break;

            case Type.RetryAbortIgnore:
            {
                GUIButton retryBtn = new GUIButton(new LocEdString("Retry"));
                retryBtn.OnClick += () => ButtonClicked(ResultType.Retry);

                GUIButton abortBtn = new GUIButton(new LocEdString("Abort"));
                abortBtn.OnClick += () => ButtonClicked(ResultType.Abort);

                GUIButton ignoreBtn = new GUIButton(new LocEdString("Ignore"));
                ignoreBtn.OnClick += () => ButtonClicked(ResultType.Ignore);

                btnLayout.AddElement(retryBtn);
                btnLayout.AddSpace(20);
                btnLayout.AddElement(abortBtn);
                btnLayout.AddSpace(20);
                btnLayout.AddElement(ignoreBtn);
            }
            break;

            case Type.RetryCancel:
            {
                GUIButton retryBtn = new GUIButton(new LocEdString("Retry"));
                retryBtn.OnClick += () => ButtonClicked(ResultType.Retry);

                GUIButton cancelBtn = new GUIButton(new LocEdString("Cancel"));
                cancelBtn.OnClick += () => ButtonClicked(ResultType.Cancel);

                btnLayout.AddElement(retryBtn);
                btnLayout.AddSpace(20);
                btnLayout.AddElement(cancelBtn);
            }
            break;

            case Type.TryCancelContinue:
            {
                GUIButton tryBtn = new GUIButton(new LocEdString("Try"));
                tryBtn.OnClick += () => ButtonClicked(ResultType.Try);

                GUIButton cancelBtn = new GUIButton(new LocEdString("Cancel"));
                cancelBtn.OnClick += () => ButtonClicked(ResultType.Cancel);

                GUIButton continueBtn = new GUIButton(new LocEdString("Continue"));
                continueBtn.OnClick += () => ButtonClicked(ResultType.Continue);

                btnLayout.AddElement(tryBtn);
                btnLayout.AddSpace(20);
                btnLayout.AddElement(cancelBtn);
                btnLayout.AddSpace(20);
                btnLayout.AddElement(continueBtn);
            }
            break;

            case Type.YesNo:
            {
                GUIButton yesBtn = new GUIButton(new LocEdString("Yes"));
                yesBtn.OnClick += () => ButtonClicked(ResultType.Yes);

                GUIButton noBtn = new GUIButton(new LocEdString("No"));
                noBtn.OnClick += () => ButtonClicked(ResultType.No);

                btnLayout.AddElement(yesBtn);
                btnLayout.AddSpace(20);
                btnLayout.AddElement(noBtn);
            }
            break;

            case Type.YesNoCancel:
            {
                GUIButton yesBtn = new GUIButton(new LocEdString("Yes"));
                yesBtn.OnClick += () => ButtonClicked(ResultType.Yes);

                GUIButton noBtn = new GUIButton(new LocEdString("No"));
                noBtn.OnClick += () => ButtonClicked(ResultType.No);

                GUIButton cancelBtn = new GUIButton(new LocEdString("Cancel"));
                cancelBtn.OnClick += () => ButtonClicked(ResultType.Cancel);

                btnLayout.AddElement(yesBtn);
                btnLayout.AddSpace(20);
                btnLayout.AddElement(noBtn);
                btnLayout.AddSpace(20);
                btnLayout.AddElement(cancelBtn);
            }
            break;
            }

            btnLayout.AddFlexibleSpace();
            layoutY.AddFlexibleSpace();
        }
Exemplo n.º 18
0
        private void RebuildGUI()
        {
            GUI.Clear();
            guiCurveEditor  = null;
            guiFieldDisplay = null;

            if (selectedSO == null)
            {
                GUILabel warningLbl = new GUILabel(new LocEdString("Select an object to animate in the Hierarchy or Scene windows."));

                GUILayoutY vertLayout = GUI.AddLayoutY();
                vertLayout.AddFlexibleSpace();
                GUILayoutX horzLayout = vertLayout.AddLayoutX();
                vertLayout.AddFlexibleSpace();

                horzLayout.AddFlexibleSpace();
                horzLayout.AddElement(warningLbl);
                horzLayout.AddFlexibleSpace();

                return;
            }

            // Top button row
            GUIContent playIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.Play),
                                                 new LocEdString("Play"));
            GUIContent recordIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.Record),
                                                   new LocEdString("Record"));

            GUIContent prevFrameIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.FrameBack),
                                                      new LocEdString("Previous frame"));
            GUIContent nextFrameIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.FrameForward),
                                                      new LocEdString("Next frame"));

            GUIContent addKeyframeIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.AddKeyframe),
                                                        new LocEdString("Add keyframe"));
            GUIContent addEventIcon = new GUIContent(EditorBuiltin.GetAnimationWindowIcon(AnimationWindowIcon.AddEvent),
                                                     new LocEdString("Add event"));

            GUIContent optionsIcon = new GUIContent(EditorBuiltin.GetLibraryWindowIcon(LibraryWindowIcon.Options),
                                                    new LocEdString("Options"));

            playButton   = new GUIButton(playIcon);
            recordButton = new GUIButton(recordIcon);

            prevFrameButton = new GUIButton(prevFrameIcon);
            frameInputField = new GUIIntField();
            nextFrameButton = new GUIButton(nextFrameIcon);

            addKeyframeButton = new GUIButton(addKeyframeIcon);
            addEventButton    = new GUIButton(addEventIcon);

            optionsButton = new GUIButton(optionsIcon);

            playButton.OnClick += () =>
            {
                // TODO
                // - Record current state of the scene object hierarchy
                // - Evaluate all curves manually and update them
                // - On end, restore original values of the scene object hierarchy
            };

            recordButton.OnClick += () =>
            {
                // TODO
                // - Every frame read back current values of all the current curve's properties and assign it to the current frame
            };

            prevFrameButton.OnClick += () =>
            {
                SetCurrentFrame(currentFrameIdx - 1);
            };

            frameInputField.OnChanged += SetCurrentFrame;

            nextFrameButton.OnClick += () =>
            {
                SetCurrentFrame(currentFrameIdx + 1);
            };

            addKeyframeButton.OnClick += () =>
            {
                guiCurveEditor.AddKeyFrameAtMarker();
            };

            addEventButton.OnClick += () =>
            {
                guiCurveEditor.AddEventAtMarker();
            };

            optionsButton.OnClick += () =>
            {
                Vector2I         openPosition = ScreenToWindowPos(Input.PointerPosition);
                AnimationOptions dropDown     = DropDownWindow.Open <AnimationOptions>(this, openPosition);
                dropDown.Initialize(this);
            };

            // Property buttons
            addPropertyBtn = new GUIButton(new LocEdString("Add property"));
            delPropertyBtn = new GUIButton(new LocEdString("Delete selected"));

            addPropertyBtn.OnClick += () =>
            {
                Action openPropertyWindow = () =>
                {
                    Vector2I             windowPos      = ScreenToWindowPos(Input.PointerPosition);
                    FieldSelectionWindow fieldSelection = DropDownWindow.Open <FieldSelectionWindow>(this, windowPos);
                    fieldSelection.OnFieldSelected += OnFieldAdded;
                };

                if (clipInfo.clip == null)
                {
                    LocEdString title   = new LocEdString("Warning");
                    LocEdString message =
                        new LocEdString("Selected object doesn't have an animation clip assigned. Would you like to create" +
                                        " a new animation clip?");

                    DialogBox.Open(title, message, DialogBox.Type.YesNoCancel, type =>
                    {
                        if (type == DialogBox.ResultType.Yes)
                        {
                            string clipSavePath;
                            if (BrowseDialog.SaveFile(ProjectLibrary.ResourceFolder, "*.asset", out clipSavePath))
                            {
                                clipSavePath = Path.ChangeExtension(clipSavePath, ".asset");

                                AnimationClip newClip = new AnimationClip();

                                ProjectLibrary.Create(newClip, clipSavePath);
                                LoadAnimClip(newClip);

                                Animation animation = selectedSO.GetComponent <Animation>();
                                if (animation == null)
                                {
                                    animation = selectedSO.AddComponent <Animation>();
                                }

                                animation.DefaultClip = newClip;
                                EditorApplication.SetSceneDirty();

                                openPropertyWindow();
                            }
                        }
                    });
                }
                else
                {
                    if (clipInfo.isImported)
                    {
                        LocEdString title   = new LocEdString("Warning");
                        LocEdString message =
                            new LocEdString("You cannot add/edit/remove curves from animation clips that" +
                                            " are imported from an external file.");

                        DialogBox.Open(title, message, DialogBox.Type.OK);
                    }
                    else
                    {
                        openPropertyWindow();
                    }
                }
            };

            delPropertyBtn.OnClick += () =>
            {
                if (clipInfo.clip == null)
                {
                    return;
                }

                if (clipInfo.isImported)
                {
                    LocEdString title   = new LocEdString("Warning");
                    LocEdString message =
                        new LocEdString("You cannot add/edit/remove curves from animation clips that" +
                                        " are imported from an external file.");

                    DialogBox.Open(title, message, DialogBox.Type.OK);
                }
                else
                {
                    LocEdString title   = new LocEdString("Warning");
                    LocEdString message = new LocEdString("Are you sure you want to remove all selected fields?");

                    DialogBox.Open(title, message, DialogBox.Type.YesNo, x =>
                    {
                        if (x == DialogBox.ResultType.Yes)
                        {
                            RemoveSelectedFields();
                        }
                    });
                }
            };

            GUIPanel mainPanel       = GUI.AddPanel();
            GUIPanel backgroundPanel = GUI.AddPanel(1);

            GUILayout mainLayout = mainPanel.AddLayoutY();

            buttonLayout = mainLayout.AddLayoutX();
            buttonLayout.AddSpace(5);
            buttonLayout.AddElement(playButton);
            buttonLayout.AddElement(recordButton);
            buttonLayout.AddSpace(5);
            buttonLayout.AddElement(prevFrameButton);
            buttonLayout.AddElement(frameInputField);
            buttonLayout.AddElement(nextFrameButton);
            buttonLayout.AddSpace(5);
            buttonLayout.AddElement(addKeyframeButton);
            buttonLayout.AddElement(addEventButton);
            buttonLayout.AddSpace(5);
            buttonLayout.AddElement(optionsButton);
            buttonLayout.AddFlexibleSpace();

            buttonLayoutHeight = playButton.Bounds.height;

            GUITexture buttonBackground = new GUITexture(null, EditorStyles.HeaderBackground);

            buttonBackground.Bounds = new Rect2I(0, 0, Width, buttonLayoutHeight);
            backgroundPanel.AddElement(buttonBackground);

            GUILayout contentLayout      = mainLayout.AddLayoutX();
            GUILayout fieldDisplayLayout = contentLayout.AddLayoutY(GUIOption.FixedWidth(FIELD_DISPLAY_WIDTH));

            guiFieldDisplay = new GUIAnimFieldDisplay(fieldDisplayLayout, FIELD_DISPLAY_WIDTH,
                                                      Height - buttonLayoutHeight * 2, selectedSO);
            guiFieldDisplay.OnEntrySelected += OnFieldSelected;

            GUILayout bottomButtonLayout = fieldDisplayLayout.AddLayoutX();

            bottomButtonLayout.AddElement(addPropertyBtn);
            bottomButtonLayout.AddElement(delPropertyBtn);

            horzScrollBar = new GUIResizeableScrollBarH();
            horzScrollBar.OnScrollOrResize += OnHorzScrollOrResize;

            vertScrollBar = new GUIResizeableScrollBarV();
            vertScrollBar.OnScrollOrResize += OnVertScrollOrResize;

            GUITexture separator = new GUITexture(null, EditorStyles.Separator, GUIOption.FixedWidth(3));

            contentLayout.AddElement(separator);

            GUILayout curveLayout         = contentLayout.AddLayoutY();
            GUILayout curveLayoutHorz     = curveLayout.AddLayoutX();
            GUILayout horzScrollBarLayout = curveLayout.AddLayoutX();

            horzScrollBarLayout.AddElement(horzScrollBar);
            horzScrollBarLayout.AddFlexibleSpace();

            editorPanel = curveLayoutHorz.AddPanel();
            curveLayoutHorz.AddElement(vertScrollBar);
            curveLayoutHorz.AddFlexibleSpace();

            scrollBarHeight = horzScrollBar.Bounds.height;
            scrollBarWidth  = vertScrollBar.Bounds.width;

            Vector2I curveEditorSize = GetCurveEditorSize();

            guiCurveEditor = new GUICurveEditor(this, editorPanel, curveEditorSize.x, curveEditorSize.y);
            guiCurveEditor.OnFrameSelected += OnFrameSelected;
            guiCurveEditor.OnEventAdded    += OnEventsChanged;
            guiCurveEditor.OnEventModified += EditorApplication.SetProjectDirty;
            guiCurveEditor.OnEventDeleted  += OnEventsChanged;
            guiCurveEditor.OnCurveModified += EditorApplication.SetProjectDirty;
            guiCurveEditor.Redraw();

            horzScrollBar.SetWidth(curveEditorSize.x);
            vertScrollBar.SetHeight(curveEditorSize.y);

            UpdateScrollBarSize();
        }
Exemplo n.º 19
0
        /// <summary>
        /// Initializes the drop down window by creating the necessary GUI. Must be called after construction and before
        /// use.
        /// </summary>
        /// <param name="animEvent">Event whose properties to edit.</param>
        /// <param name="componentNames">List of component names that the user can select from.</param>
        /// <param name="updateCallback">Callback triggered when event values change.</param>
        internal void Initialize(AnimationEvent animEvent, string[] componentNames, Action updateCallback)
        {
            int    selectedIndex = -1;
            string methodName    = "";

            if (!string.IsNullOrEmpty(animEvent.Name))
            {
                string[] nameEntries = animEvent.Name.Split('/');
                if (nameEntries.Length > 1)
                {
                    string typeName = nameEntries[0];
                    for (int i = 0; i < componentNames.Length; i++)
                    {
                        if (componentNames[i] == typeName)
                        {
                            selectedIndex = i;
                            break;
                        }
                    }

                    methodName = nameEntries[nameEntries.Length - 1];
                }
            }

            GUIFloatField timeField = new GUIFloatField(new LocEdString("Time"), 40, "");

            timeField.Value      = animEvent.Time;
            timeField.OnChanged += x => { animEvent.Time = x; updateCallback(); }; // TODO UNDOREDO

            GUIListBoxField componentField = new GUIListBoxField(componentNames, new LocEdString("Component"), 40);

            if (selectedIndex != -1)
            {
                componentField.Index = selectedIndex;
            }

            componentField.OnSelectionChanged += x =>
            {
                string compName = "";
                if (x != -1)
                {
                    compName = componentNames[x] + "/";
                }

                animEvent.Name = compName + x;
                updateCallback();
            };// TODO UNDOREDO

            GUITextField methodField = new GUITextField(new LocEdString("Method"), 40, false, "", GUIOption.FixedWidth(190));

            methodField.Value      = methodName;
            methodField.OnChanged += x =>
            {
                string compName = "";
                if (componentField.Index != -1)
                {
                    compName = componentNames[componentField.Index] + "/";
                }

                animEvent.Name = compName + x;
                updateCallback();
            }; // TODO UNDOREDO

            GUILayoutY vertLayout = GUI.AddLayoutY();

            vertLayout.AddFlexibleSpace();
            GUILayoutX horzLayout = vertLayout.AddLayoutX();

            horzLayout.AddFlexibleSpace();
            GUILayout contentLayout = horzLayout.AddLayoutY();
            GUILayout timeLayout    = contentLayout.AddLayoutX();

            timeLayout.AddSpace(5);
            timeLayout.AddElement(timeField);
            timeLayout.AddFlexibleSpace();
            GUILayout componentLayout = contentLayout.AddLayoutX();

            componentLayout.AddSpace(5);
            componentLayout.AddElement(componentField);
            componentLayout.AddFlexibleSpace();
            GUILayout methodLayout = contentLayout.AddLayoutX();

            methodLayout.AddSpace(5);
            methodLayout.AddElement(methodField);
            methodLayout.AddFlexibleSpace();
            horzLayout.AddFlexibleSpace();
            vertLayout.AddFlexibleSpace();
        }