Exemplo n.º 1
0
 public virtual void OnEnable()
 {
     m_pw = GetComponent <GPUParticleWorld>();
     GPUParticleUtils.CreateVertexBuffer(m_mesh, ref m_buf_vertices, ref m_num_vertices);
     if (m_camera == null || m_camera.Length == 0)
     {
         m_camera = new Camera[1] {
             Camera.main
         };
     }
 }